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Codebase for TempusMUD

active 2024-05-292026-01-13 (UTC)

Complete coverage26,709 / 26,709 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
144
Pushes
98
Pull requests
5
Issues
27
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 595 days from 2024-05-29 to 2026-01-13. Pushes: 98 total, peak 5 in a day. Pull requests: 5 total, peak 4 in a day. Issues: 27 total, peak 19 in a day. Comments: 6 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dlowe-net1309445
johndrothe5410
adelino71001

Recent activity

Latest issues, pull requests and releases

  • Pull request#518johndrothe2025-03-01 14:01
  • Issue comment#447dlowe-net2024-11-12 19:59
    Add programs, songs, etc as aliases to skills/spells.
  • Issue#447dlowe-net2024-11-12 19:59
    Add programs, songs, etc as aliases to skills/spells.
  • Issue#85dlowe-net2024-11-05 00:52
    Idea: Improve do_skills to be class specific
  • Issue comment#116dlowe-net2024-10-14 00:08
    Idea: Reconfigure needs a wear-off message, or should never wear off
  • Issue#116dlowe-net2024-10-14 00:08
    Idea: Reconfigure needs a wear-off message, or should never wear off
  • Issue#176dlowe-net2024-10-05 15:23
    Wait state should be a creature field even for players
  • Issue#420dlowe-net2024-10-03 21:05
    Zones shouldn't be kept in linked list
  • Issue#281dlowe-net2024-10-03 01:22
    Destroy !rent items when loaded from player file
  • Issue#443dlowe-net2024-10-01 12:50
    Chars ablaze from EQ are repeatedly extinguished in watery rooms
  • Issue#373dlowe-net2024-07-17 00:18
    Remove shield value and damage reduction from mana shield
  • Issue#458dlowe-net2024-07-08 12:16
    Make bleed affects position specific
  • Issue#448dlowe-net2024-07-08 12:15
    Hunting/aggressive mobs should avoid spamming attacks/spells in NVZ
  • Issue#446dlowe-net2024-07-08 12:15
    Train/learn/practice commands should only show what is not learned
  • Issue#437dlowe-net2024-07-08 12:14
    Mobs appear to wake/stand before initial attacks
  • Issue#401dlowe-net2024-07-08 12:13
    IS_DEFENSE_ATTACK needs updating
  • Issue#312dlowe-net2024-07-08 12:11
    Mana is set to 0 when burning room sets a creature ablaze
  • Issue#306dlowe-net2024-07-08 12:11
    Melee combat rounds should favor melee skills
  • Issue#304dlowe-net2024-07-08 12:10
    Identify should show saves
  • Issue#288dlowe-net2024-07-08 12:10
    Simplify character creation
  • Issue#328dlowe-net2024-07-08 12:07
    Skill in use wands doesn't increase
  • Issue#293dlowe-net2024-07-08 12:05
    Fix duplicate effect checking
  • Issue#286dlowe-net2024-07-08 12:03
    Vendor thieves steal from players
  • Issue#285dlowe-net2024-07-08 12:03
    High int eventually decreases practice aptitude
  • Issue#163dlowe-net2024-07-08 12:01
    Many mobs are tiny

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.