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A feature-rich, easy-learning and highly optimized Teal scripting plugin for UE.

active 2024-10-012026-06-07 (UTC)

Partial coverage13,682 / 16,344 hourly files (84%) · 2 absent upstream · 2,656 failed, retryable2024-09-292026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
346
Pushes
2
Pull requests
6
Issues
13
Stars
250
Forks
48

Activity over time

Daily event counts in the loaded window

Line chart, 615 days from 2024-10-01 to 2026-06-07. Pushes: 2 total, peak 1 in a day. Pull requests: 6 total, peak 1 in a day. Issues: 13 total, peak 2 in a day. Comments: 26 total, peak 4 in a day. Stars: 250 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#769vslsr2026-05-11 09:57
    支持UE5.7的版本啥时候出来呀?
  • Issue#764v2fingers2026-03-18 07:02
    Documentation
  • Issue#252ingilying2026-03-08 00:45
    UnLua IntelliSence代码提示问题
  • Issue comment#755jozhn2025-12-19 02:42
    什么时候能支持UE5.5和UE5.6呢?
  • Pull request#761jozhn2025-12-19 02:40
  • Issue comment#757jozhn2025-12-19 02:36
    现在是ue5.6用不了吗
  • Pull request#758jozhn2025-12-11 03:32
  • Issue comment#755kalading22025-12-10 08:19
    什么时候能支持UE5.5和UE5.6呢?
  • Issue comment#755NGC7172025-09-10 06:40
    什么时候能支持UE5.5和UE5.6呢?
  • Issue comment#740jozhn2025-09-10 03:19
    使用ULuaEnvLocator_ByGameInstance 后,无法覆写BeginPlay等函数
  • Issue comment#758tencent-adm2025-09-05 03:18
    UE5.6 SUPPORT
  • Pull request#758jozhn2025-09-05 03:18
  • Issue#757caiyuandou2025-08-04 14:15
    现在是ue5.6用不了吗
  • Issue comment#756tencent-adm2025-07-25 03:02
    修正:增加Class校验
  • Pull request#756BoilTask2025-07-25 03:02
  • Issue#753Jinger520352025-06-26 11:38
    增强输入打包后无法使用
  • Issue comment#712F9FPanther312025-06-10 12:43
    Unlua 如何创建指定名称的GameplayTag?
  • Issue#751zurui-hub2025-06-10 06:26
    UE5.5.4 BlueprintNativeEvent 无法调用到Lua
  • Issue#75026912290102025-06-06 23:20
    蓝图结构体里有数组,将这个蓝图结构体也声明为一个数组,无法通过这个蓝图结构体数组去操作结构体里的数组
  • Issue#749F9FPanther312025-05-08 02:28
    5.5 UbtPlugin编译报错
  • Pull request#748damagegithub2025-03-30 05:51
  • Issue#747sdadaffdasdf2025-03-29 09:41
    编译的时候总是终端报错
  • Issue comment#699sdadaffdasdf2025-03-29 09:38
    UE5.4编译失败
  • Issue comment#741a6949605642025-03-14 07:59
    关于ue5.5的UnLuaDefaultParamCollectorUbtPlugin编译报错
  • Issue comment#744tencent-adm2025-02-27 03:38
    Develop

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 250 stars here means stars gained during the window, not the repo's star count.