gamepad library for LuaRT 1.9.0 and above
active 2025-01-03 → 2025-03-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 68 days from 2025-01-03 to 2025-03-11. Pushes: 18 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 6 total, peak 2 in a day. Comments: 3 total, peak 1 in a day. Stars: 3 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| TheAngryBarnacle | 27 | 18 | 0 | 3 |
Recent activity
Latest issues, pull requests and releases
- Issue#4TheAngryBarnacle2025-03-05 11:30getBatteryInfo() may return "Disconnected" for some wireless controllers.
- Issue#2TheAngryBarnacle2025-02-26 00:57Lag when moving a object on canvas
- Issue comment#2TheAngryBarnacle2025-01-13 17:14Lag when moving a object on canvas
- Issue#3TheAngryBarnacle2025-01-06 19:58getState and setState do not work due to a LuaRT bug
- ReleaseTheAngryBarnacle2025-01-06 14:53GamepadRT v0.1.0-alpha
- Issue comment#1TheAngryBarnacle2025-01-05 12:55getKeystroke() is called twice
- Issue#1TheAngryBarnacle2025-01-05 12:54getKeystroke() is called twice
- Issue comment#2TheAngryBarnacle2025-01-04 01:19Lag when moving a object on canvas
- Issue#2TheAngryBarnacle2025-01-03 21:25Lag when moving a object on canvas
- Issue#1TheAngryBarnacle2025-01-03 14:59getKeystroke() is called twice by DLL
- ReleaseTheAngryBarnacle2025-01-03 14:18GamepadRT v0.0.1-alpha
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.