Stellarcade is a decentralized arcade platform built on the Stellar network using Soroban smart contracts. We provide provably fair games, community prize pools, and a seamless gaming experience using Stellar's fast and low-cost infrastructure.
active 2026-02-01 → 2026-02-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 27 days from 2026-02-01 to 2026-02-27. Pushes: 33 total, peak 10 in a day. Pull requests: 47 total, peak 17 in a day. Issues: 171 total, peak 43 in a day. Comments: 254 total, peak 60 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CMI-James | 208 | 33 | 1 | 1 |
| coderabbitai[bot] | 187 | 0 | 0 | 122 |
| drips-wave[bot] | 75 | 0 | 0 | 75 |
| Jay-Peter-Egemasi | 7 | 0 | 2 | 5 |
| ogazboiz | 7 | 0 | 7 | 0 |
| Uchechukwu-Ekezie | 6 | 0 | 3 | 3 |
| davedumto | 6 | 0 | 5 | 1 |
| KevinMB0220 | 6 | 0 | 5 | 1 |
| Josue19-08 | 5 | 0 | 4 | 1 |
| ONEONUORA | 4 | 0 | 3 | 1 |
| Stephan-Thomas | 4 | 0 | 0 | 4 |
| truthixify | 4 | 0 | 2 | 2 |
| Gbangbolaoluwagbemiga | 4 | 0 | 0 | 4 |
| ebubechi-ihediwa | 3 | 0 | 2 | 1 |
| JamesVictor-O | 3 | 0 | 3 | 0 |
| Themancalledpg | 3 | 0 | 1 | 2 |
| Skinny001 | 2 | 0 | 0 | 2 |
| IbrahimIjai | 2 | 0 | 0 | 2 |
| edehvictor | 2 | 0 | 0 | 2 |
| System625 | 2 | 0 | 1 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#77drips-wave[bot]2026-02-27 10:32feat: /utils/v1/validation - reusable input validators and guards
- Issue#77CMI-James2026-02-27 10:31feat: /utils/v1/validation - reusable input validators and guards
- Issue comment#181drips-wave[bot]2026-02-26 12:04Implement Penalty & Slashing Contract
- Issue comment#190coderabbitai[bot]2026-02-26 11:49Feature/implement contracts 179 185
- Issue comment#37drips-wave[bot]2026-02-26 11:32Create Contract Interaction Library
- Pull request#188ogazboiz2026-02-26 11:32
- Issue comment#153drips-wave[bot]2026-02-26 11:32Implement Session Nonce Manager Contract
- Pull request#189ogazboiz2026-02-26 11:25
- Pull request#188ogazboiz2026-02-26 11:25
- Issue comment#180drips-wave[bot]2026-02-26 10:44Implement Matchmaking Queue Contract
- Issue#180CMI-James2026-02-26 10:44Implement Matchmaking Queue Contract
- Issue comment#181drips-wave[bot]2026-02-26 10:43Implement Penalty & Slashing Contract
- Issue#183CMI-James2026-02-26 10:42Implement Contract Upgrade Timelock Contract
- Issue comment#184drips-wave[bot]2026-02-26 10:42Implement Revenue Split Contract
- Issue comment#180Gbangbolaoluwagbemiga2026-02-26 10:34Implement Matchmaking Queue Contract
- Issue comment#77truthixify2026-02-26 10:32feat: /utils/v1/validation - reusable input validators and guards
- Issue comment#181Gbangbolaoluwagbemiga2026-02-26 10:32Implement Penalty & Slashing Contract
- Issue comment#184Gbangbolaoluwagbemiga2026-02-26 10:27Implement Revenue Split Contract
- Issue comment#185Gbangbolaoluwagbemiga2026-02-26 10:26Implement Contract Health Registry Contract
- Issue comment#185gelluisaac2026-02-26 10:25Implement Contract Health Registry Contract
- Issue comment#183edehvictor2026-02-26 10:20Implement Contract Upgrade Timelock Contract
- Issue#185CMI-James2026-02-26 10:19Implement Contract Health Registry Contract
- Issue#185CMI-James2026-02-26 10:19Implement Contract Health Registry Contract
- Issue#185CMI-James2026-02-26 10:19Implement Contract Health Registry Contract
- Issue#184CMI-James2026-02-26 10:19Implement Revenue Split Contract
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.