The GameGuru Repository For Community Collaboration (Prolly Empty)
active 2023-08-15 → 2025-06-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 672 days from 2023-08-15 to 2025-06-16. Pushes: 13 total, peak 6 in a day. Pull requests: 31 total, peak 6 in a day. Issues: 2,630 total, peak 215 in a day. Comments: 6,213 total, peak 73 in a day. Stars: 18 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| LeeBamberTGC | 1.7K | 13 | 13 | 1.3K |
| Kasseyus | 953 | 0 | 0 | 337 |
| SampeyFS | 714 | 0 | 0 | 531 |
| Necrym59 | 713 | 0 | 0 | 539 |
| OldFlak | 449 | 0 | 0 | 268 |
| davetgc | 422 | 0 | 0 | 346 |
| Kitakazi | 359 | 0 | 0 | 210 |
| synchromesh62 | 335 | 0 | 0 | 274 |
| MonkeyFrogStudio | 265 | 0 | 0 | 207 |
| casigus | 182 | 0 | 0 | 121 |
| imothep85 | 172 | 0 | 0 | 130 |
| Teabone3 | 140 | 0 | 17 | 74 |
| extremestrategy | 138 | 0 | 0 | 87 |
| Tum1370 | 137 | 0 | 0 | 107 |
| mike123yy | 127 | 0 | 0 | 106 |
| mav3r1ck1981 | 91 | 0 | 0 | 82 |
| TenebreGaming | 85 | 0 | 0 | 56 |
| OobieDoob-Benoobie | 83 | 0 | 0 | 74 |
| AmenMoses | 79 | 0 | 0 | 76 |
| Blood-Moon-Interactive | 71 | 0 | 0 | 35 |
Recent activity
Latest issues, pull requests and releases
- Issue#6064OldFlak2025-06-16 23:16GGMAX Bug - DEVTEST - Objects dropping from orientation when dragging
- Issue comment#2515SampeyFS2025-06-16 20:50GameGuru MAX - Request - Game Menu Advanced Graphics Options On/Off
- Issue comment#6063MonkeyFrogStudio2025-06-16 20:22GG Max Improve Game Menu
- Issue comment#6062KravenGURU2025-06-16 18:42The June update broke melee weapon animations
- Issue comment#6064MonkeyFrogStudio2025-06-16 17:18GGMAX Bug - DEVTEST - Objects dropping from orientation when dragging
- Issue comment#6062thatmodelguy2025-06-16 14:55The June update broke melee weapon animations
- Issue#6064OldFlak2025-06-16 12:42GGMAX Bug - DEVTEST - Objects dropping from orientation when dragging
- Issue comment#6051mav3r1ck198-12025-06-16 12:12ERROR 7023
- Issue comment#5997OldFlak2025-06-16 08:43GGMax Bug - DevTest - UI Bugs
- Issue#5997OldFlak2025-06-16 08:43GGMax Bug - DevTest - UI Bugs
- Issue comment#6039MonkeyFrogStudio2025-06-16 07:38Request - Flame Light Behavior Enhancement
- Issue#6052Necrym592025-06-16 07:19Splash Screen Not Showing When Playing the Game
- Issue#6056Necrym592025-06-16 07:11GG MAX Improved Performance with lua scripts
- Issue#6061thatmodelguy2025-06-15 20:58GGMax bug: checkpoint system doesn't work in the standalone
- Issue#6061thatmodelguy2025-06-15 20:55GGMax bug: checkpoint system doesn't work in the standalone
- Issue#6060thatmodelguy2025-06-15 20:43GGMax bug: melee characters sometimes goes stiff while beating on them and will not die
- Issue#6059thatmodelguy2025-06-15 20:38GGMax bug: quests get mixed up in the standalone
- Issue#6055bbacle2025-06-15 00:07Import of Previous Saved Game Guru Max Projects
- Issue#6054SampeyFS2025-06-14 21:18GGMax Lua Script Loading
- Issue#6053bbacle2025-06-14 16:50My Splash Screen Not Showing
- Issue#6052bbacle2025-06-14 01:35Splash Screen Not Showing When Playing the Game
- Issue comment#6051AMADEJO2025-06-13 22:23ERROR 7023
- Issue#6050KravenGURU2025-06-13 19:05GGMAX - New Melee Weapon Impact Sound Slot – Requested by Lee On Stream
- Issue comment#6044SampeyFS2025-06-13 13:14GG Max Dev Test Clone entity Problem
- Issue#5553Necrym592025-06-13 10:20GGMAX Enhancement - Export & Import of Existing HUD Screens
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.