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TheGeekMax/Clockwork-Alchemy

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my first PC game mixing from incremental and automation games

active 2024-12-082024-12-12 (UTC)

Complete coverage26,343 / 26,343 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
16
Pushes
6
Pull requests
2
Issues
3
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 5 days from 2024-12-08 to 2024-12-12. Pushes: 6 total, peak 3 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 3 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
TheGeekMax11620

Recent activity

Latest issues, pull requests and releases

  • Issue#5TheGeekMax2024-12-10 16:50
    Upgrade to not recalculate every Representative on cell add/remove
  • Pull request#4TheGeekMax2024-12-10 08:34
  • Pull request#4TheGeekMax2024-12-09 19:53
  • Issue#2TheGeekMax2024-12-09 16:09
    remove unity logo
  • Issue#1TheGeekMax2024-12-09 09:37
    implement edited union-find, for convoyer, with add, remove, getReprs

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.