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Command and Conquer: Generals - Zero Hour, extra fixes / customizations

C++ · active 2025-03-182026-08-09 (UTC)

Partial coverage11,373 / 12,270 hourly files (93%) · 2 absent upstream · 895 failed, retryable2025-03-172026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
13.8K
Pushes
628
Pull requests
1.7K
Issues
773
Stars
324
Forks
52

Activity over time

Daily event counts in the loaded window

Line chart, 510 days from 2025-03-18 to 2026-08-09. Pushes: 628 total, peak 21 in a day. Pull requests: 1,690 total, peak 41 in a day. Issues: 773 total, peak 40 in a day. Comments: 6,497 total, peak 91 in a day. Stars: 324 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
xezon6K5989412.6K
Mauller1.7K0110948
Caball0099950154487
greptile-apps[bot]51200367
Stubbjax4510140204
bobtista390089190
Skyaero42380025191
helmutbuhler344837185
roossienb31909165
zzambers20406111
aliendroid1172016107
L3-M1270914
tintinhamans11741542
OmniBlade1102255
slurmlord1000654
JohnsterID990357
stephanmeesters810742
DevGeniusCode7401141
tomsons267101824
DrGoldFish1710013

Recent activity

Latest issues, pull requests and releases

  • Issue comment#2399tintinhamans2026-08-08 14:49
    bugfix(production): Prevent cancelling production when units already produced
  • Pull request#3073Jaredl-Dev2026-08-07 19:17
  • Pull request#3069xezon2026-08-07 17:43
  • Pull request#3069xezon2026-08-07 17:43
  • Pull request#3069xezon2026-08-07 17:43
  • Pull request#3068xezon2026-08-07 17:41
  • Pull request#3068xezon2026-08-07 17:41
  • Pull request#3060Stubbjax2026-08-05 08:41
  • Issue comment#2670xezon2026-08-03 10:07
    feat(math): Route game logic math through WWMath with 3-mode deterministic support
  • Pull request#3006Caball0092026-07-22 22:53
  • Issue comment#2668Caball0092026-07-08 20:53
    tweak(gamemessage): Reduce number of MSG_DESTROY_SELECTED_GROUP messages
  • Issue comment#2857fbraz32026-07-05 21:33
    fix(network): correctly map PlayerIndex to SlotIndex in CRC validation
  • Pull request#2056bobtista2026-06-28 05:03
  • Pull request#2773xezon2026-06-21 17:34
  • Issue comment#2811greptile-apps[bot]2026-06-19 19:53
    chore: Wrap inline assembly blocks in curly braces for MSVC parser compatibility
  • Issue#2799Caball0092026-06-16 02:23
    Game crashes in pathfinding code in function PathfindCell::forwardInsertionSortRetailCompatible
  • Issue#2799Caball0092026-06-16 02:23
    Game crashes in pathfinding code in function PathfindCell::forwardInsertionSortRetailCompatible
  • Issue#2799Caball0092026-06-16 02:23
    Game crashes in pathfinding code in function PathfindCell::forwardInsertionSortRetailCompatible
  • Issue comment#2780xezon2026-06-10 05:11
    Special-power buttons stay disabled on newly built buildings without a SpecialPowerCreate module when RETAIL_COMPATIBLE_CRC=0
  • Issue#2777stephanmeesters2026-06-08 20:57
    Crash when closing game using window X button
  • Pull request#2761Mauller2026-05-31 09:28
  • Pull request#2761Mauller2026-05-31 09:28
  • Issue comment#2613bobtista2026-05-31 01:38
    feat(ww3d2): add IRenderBackend Interface
  • Issue comment#2757xezon2026-05-30 12:17
    bugfix(camera): Fix Generals terrain rendering black for one frame on far camera jumps
  • Pull request#2577xezon2026-05-30 11:09

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 324 stars here means stars gained during the window, not the repo's star count.