A 7 day community sprint held in December 2023. See http://bit.ly/WizardsCodeDiscord
active 2023-12-16 → 2024-02-13 (UTC)
Partial coverage22,982 / 26,312 hourly files (87%) · 2 absent upstream · 3,329 failed, retryable2023-08-15 → 2026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
438
Pushes
202
Pull requests
29
Issues
122
Stars
0
Forks
3
Activity over time
Daily event counts in the loaded window
Line chart, 60 days from 2023-12-16 to 2024-02-13. Pushes: 202 total, peak 20 in a day. Pull requests: 29 total, peak 8 in a day. Issues: 122 total, peak 35 in a day. Comments: 38 total, peak 15 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SorraTheOrc | 363 | 189 | 25 | 28 |
| YondernautsGames | 22 | 11 | 1 | 4 |
| bsparks | 10 | 0 | 1 | 5 |
| bsimser | 5 | 2 | 2 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#69SorraTheOrc2024-02-12 01:29Make the Artillery shell the Starball model
- Issue#56SorraTheOrc2024-02-04 07:28Create Recipes for all movement upgrades
- Issue#44SorraTheOrc2024-02-04 07:27Enemy destruction particles should adopt its colour
- Issue#57SorraTheOrc2024-02-04 07:27Sometimes health is not created when needed
- Issue#58SorraTheOrc2024-02-04 07:27If the player falls off the map they fall forever
- Issue#59SorraTheOrc2024-02-04 07:27Sniper upgrade
- Issue#45SorraTheOrc2024-02-04 07:27Add Guns to some enemies
- Issue#49SorraTheOrc2024-02-04 07:26Ammo management
- Issue#54SorraTheOrc2024-02-04 07:26Bug on fourth level generation
- Issue#62SorraTheOrc2024-02-04 07:26Armour Upgrade
- Issue#61SorraTheOrc2024-02-04 07:26Shields Upgrade
- Issue#63SorraTheOrc2024-02-04 07:26Need random recipe drops
- Issue#66SorraTheOrc2024-02-04 07:25Add proximity spawners to some buildings
- Issue#55SorraTheOrc2024-02-04 07:25Only give free resources on the first run
- Issue#51SorraTheOrc2024-02-04 07:25Saucer balancing
- Issue#47SorraTheOrc2024-02-04 07:13Game time is not paused in the pre-spawn window
- Issue#41SorraTheOrc2024-02-04 07:13On the second level victory we have a null
- Issue#38SorraTheOrc2024-02-04 07:13Complete game loop
- Issue#37SorraTheOrc2024-02-04 07:13Enemies should only move to the player if they can see them.
- Issue#11SorraTheOrc2024-02-04 07:11Magnet for pulling in enemy drops and pickups
- Issue#10SorraTheOrc2024-02-04 07:11Between level hub
- Issue#8SorraTheOrc2024-02-04 07:11Hud has information about the spawners in the level
- Issue#67SorraTheOrc2024-02-04 07:11When player is at something like level (level^2)*1000 resources give them a recipe drop
- Issue#68SorraTheOrc2024-02-04 07:11When trying to open a crate without enough resources to buy then we lose control of the player
- Issue#70SorraTheOrc2024-02-04 07:10Enemy Audio Manager Refactor
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.