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A prototype Roguelite FPS Wave Shooter using Unity and Neo FPS. See https://www.youtube.com/playlist?list=PL6pqvWkvTOzQBZXEaxjusqowZ2SnORopA

active 2024-02-182026-04-13 (UTC)

Partial coverage20,519 / 26,275 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
500
Pushes
400
Pull requests
0
Issues
50
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 786 days from 2024-02-18 to 2026-04-13. Pushes: 400 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 50 total, peak 25 in a day. Comments: 4 total, peak 1 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SorraTheOrc45440004

Recent activity

Latest issues, pull requests and releases

  • Issue#132SorraTheOrc2025-04-05 07:29
    Save the configuration of weapons in the AssetManager window
  • Issue#131SorraTheOrc2025-04-03 05:30
    Weapon Creation Editor Window
  • Issue#126SorraTheOrc2025-03-28 04:21
    Create the Wandering Bard Hero
  • Issue#125SorraTheOrc2025-03-28 04:14
    Create the Field of Gnomes Stage
  • Issue#124SorraTheOrc2025-03-28 03:53
    Game Design Document
  • Issue#123SorraTheOrc2025-03-27 05:46
    Add a Gnome Boss
  • Issue comment#122SorraTheOrc2025-03-23 23:48
    Playtesting
  • Issue#120SorraTheOrc2025-03-05 04:16
    If clicking on abutton for a level that is not selected, select the level
  • Issue#119SorraTheOrc2025-03-05 04:15
    Enabled buttons need to be much more obvious
  • Issue#118SorraTheOrc2025-03-05 04:13
    If there are no enemies say so
  • Issue#115SorraTheOrc2025-03-02 22:24
    When a level has been completed, add an indicator to the Level Map
  • Issue#114SorraTheOrc2025-03-02 22:19
    Upgrades for each weapon that increase reload speed
  • Issue#113SorraTheOrc2025-03-02 22:17
    Colour of "lights" from enemies should match their material
  • Issue#112SorraTheOrc2025-03-02 22:13
    Add achievements for all stats on the Reconstruction Page
  • Issue#111SorraTheOrc2025-03-02 22:11
    Add a "Fly Out" on extraction
  • Issue#110SorraTheOrc2024-11-16 07:33
    Enable tutorial steps to be triggered by Game Event
  • Issue comment#91SorraTheOrc2024-11-16 07:32
    Contact attack needs to do less damage if behind the player
  • Issue#91SorraTheOrc2024-11-16 07:32
    Contact attack needs to do less damage if behind the player
  • Issue#96SorraTheOrc2024-11-16 07:31
    Fire turrets audio is not distance senstive enough
  • Issue#94SorraTheOrc2024-10-10 18:11
    Change language on no-buy buttons in the hub to "Insufficient resources" from "insufficient funds"
  • Issue#88SorraTheOrc2024-10-10 07:20
    Shield core has no damage feedback
  • Issue comment#86SorraTheOrc2024-10-09 22:30
    Improve enemy obstacle avoidance
  • Issue comment#89SorraTheOrc2024-10-02 07:19
    Are fireballs damaging the player? If so stop them.
  • Issue#89SorraTheOrc2024-10-02 07:19
    Are fireballs damaging the player? If so stop them.
  • Issue#108SorraTheOrc2024-10-01 02:47
    Music volume does not survive loading of combat level when first changed

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.