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TriAxis-Games/RealtimeMeshComponent

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Unreal Engine 5 plugin component for rendering runtime generated content.

active 2023-08-15 → 2026-03-19 (UTC)

Complete coverage28,412 / 28,412 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-10 (UTC)
Events
675
Pushes
86
Pull requests
33
Issues
41
Stars
374
Forks
68

Activity over time

Daily event counts in the loaded window

Line chart, 948 days from 2023-08-15 to 2026-03-19. Pushes: 86 total, peak 7 in a day. Pull requests: 33 total, peak 5 in a day. Issues: 41 total, peak 6 in a day. Comments: 66 total, peak 6 in a day. Stars: 374 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Koderz144861328
jayhf9016
hermesonbf8003
laykun6022
VintageDeveloper5041
li201904003
CitizenCEO4002
redsigma4002
HoneyHazard3002
connorjak3003
jwindgassen3021
KamikazeXeX2011
FynniX2002
aberlol2020
k0kz2010
ivl2001
11574570502000
juaxix2010
Pacinho2000
xulture1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 374 stars here means stars gained during the window, not the repo's star count.