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Trim0500/FirstUnreal5Project

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active 2026-02-092026-05-05 (UTC)

Complete coverage26,435 / 26,435 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
82
Pushes
38
Pull requests
6
Issues
9
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 86 days from 2026-02-09 to 2026-05-05. Pushes: 38 total, peak 5 in a day. Pull requests: 6 total, peak 4 in a day. Issues: 9 total, peak 8 in a day. Comments: 3 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Trim0500563863

Recent activity

Latest issues, pull requests and releases

  • Pull request#13Trim05002026-05-04 23:43
  • Pull request#10Trim05002026-03-17 23:48
  • Pull request#10Trim05002026-03-17 23:48
  • Pull request#9Trim05002026-03-17 23:29
  • Pull request#9Trim05002026-03-17 23:29
  • Issue#8Trim05002026-03-05 00:15
    As a player, I want to be able to target and lock onto objects, so that I may focus my attacks in order to be more efficient in my play
  • Issue comment#4Trim05002026-02-22 21:05
    As a player, I want to be able to fire bullet and charged projectiles, so that I may keep my distance from my enemies and defend my objective
  • Pull request#6Trim05002026-02-22 21:03
  • Issue comment#5Trim05002026-02-18 02:29
    As a player, I want to be able to execute multiple melee attacks as a combo, so that I may deal out damage to destructible objects and enemies to defend my objective
  • Issue comment#5Trim05002026-02-18 02:29
    As a player, I want to be able to execute multiple melee attacks as a combo, so that I may deal out damage to destructible objects and enemies to defend my objective
  • Issue#4Trim05002026-02-17 00:49
    As a player, I want to be able to fire bullet and charged projectiles, so that I may keep my distance from my enemies and defend my objective
  • Issue#4Trim05002026-02-17 00:49
    As a player, I want to be able to fire bullet and charged projectiles, so that I may keep my distance from my enemies and defend my objective
  • Issue#4Trim05002026-02-17 00:48
    As a player, I want to be able to fire bullet and charged projectiles, so that I may keep my distance from my enemies and defend my objective
  • Issue#4Trim05002026-02-17 00:48
    As a player, I want to be able to fire bullet and charged projectiles, so that I may keep my distance from my enemies and defend my objective
  • Issue#3Trim05002026-02-17 00:32
    As a player, I want to be able to use a controller to move about the game world, so that I may position myself around the stages
  • Issue#3Trim05002026-02-17 00:32
    As a player, I want to be able to use a controller to move about the game world, so that I may position myself around the stages
  • Issue#3Trim05002026-02-17 00:32
    As a player, I want to be able to use a controller to move about the game world, so that I may position myself around the stages
  • Issue#3Trim05002026-02-17 00:32
    As a player, I want to be able to use a controller to move about the game world, so that I may position myself around the stages

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.