The Public repository for TrueWATER handling all issues internal and external
active 2025-03-06 → 2025-04-18 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 44 days from 2025-03-06 to 2025-04-18. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 46 total, peak 15 in a day. Comments: 2 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| zachEastin | 46 | 1 | 0 | 2 |
| RJT-tVFX | 3 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#27zachEastin2025-04-18 21:32Get Descriptions Working
- Issue#27zachEastin2025-04-18 21:32Get Descriptions Working
- Issue#5zachEastin2025-04-18 20:47River Terrain Deformation Creates Berm
- Issue#5zachEastin2025-04-18 20:47River Terrain Deformation Creates Berm
- Issue#26zachEastin2025-04-17 20:35Add Toggles to Terrain Deformation
- Issue#27zachEastin2025-04-17 19:35Get Descriptions Working
- Issue#26zachEastin2025-04-17 18:21Add Toggles to Terrain Deformation
- Issue#3zachEastin2025-04-15 21:30Infinite Oceans
- Issue#24zachEastin2025-04-09 15:53Depth toggle issue
- Issue#24zachEastin2025-04-09 15:53Depth toggle issue
- Issue#25zachEastin2025-04-09 15:40Correct Border Handling of Water Simulation
- Issue#9zachEastin2025-04-08 21:36Kelvin Wakes
- Issue#25zachEastin2025-04-07 21:54Correct Border Handling of Water Simulation
- Issue#24RJT-tVFX2025-04-05 01:06Depth toggle issue
- Issue#23zachEastin2025-04-03 20:48Implement system for determining if from TrueTERRAIN/grid or not
- Issue comment#22zachEastin2025-04-03 17:41Update node groups with new Camera Info node
- Issue#21zachEastin2025-04-02 18:10Canvas: Water Type Redesign
- Issue#23zachEastin2025-04-02 17:03Implement system for determining if from TrueTERRAIN/grid or not
- Issue#14zachEastin2025-03-26 19:55Water Optimizations
- Issue#21RJT-tVFX2025-03-26 19:45Water Type redesign
- Issue#17zachEastin2025-03-26 17:16Use For Each Zone for River Meandering
- Issue comment#17zachEastin2025-03-26 17:15Use For Each Zone for River Meandering
- Issue#19zachEastin2025-03-24 20:34Particle Foam
- Issue#18zachEastin2025-03-24 20:33Ocean Layer Bypass Deletion of Geometry
- Issue#17zachEastin2025-03-24 20:32Use For Each Zone for River Meandering
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.