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A Modern Modular Item API

active 2024-10-242026-08-10 (UTC)

Partial coverage13,451 / 16,032 hourly files (84%) · 2 absent upstream · 2,576 failed, retryable2024-10-122026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
362
Pushes
208
Pull requests
2
Issues
51
Stars
3
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 656 days from 2024-10-24 to 2026-08-10. Pushes: 208 total, peak 9 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 51 total, peak 4 in a day. Comments: 49 total, peak 4 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2026-06-10 23:15
    Truly Modular - Modular-Item-API v2.3.7-1.21
  • Issue#119Bekfistwolf12026-04-09 05:22
    smithing templates dont work on the blades of modular weapons
  • Issue comment#116d67457005-collab2026-03-10 22:57
    HUGE fps drop on armor creation GUI (ONLY ARMOR)
  • Issue comment#115Smartin-b2026-03-04 07:59
    Controlify Support
  • Issue comment#113blankuserrr2026-02-13 00:35
    Invisible and nameless Items
  • Pull request#114MC-Nirvana2026-02-08 06:33
  • Pull request#114MC-Nirvana2026-02-08 03:36
  • Issue#113Maxi909092026-01-24 18:15
    Invisible and nameless Items
  • Issue#111Smartin-b2026-01-22 22:32
    A "fixed" bug still present - tools losing attributes on world reload
  • Issue comment#111Smartin-b2026-01-22 22:32
    A "fixed" bug still present - tools losing attributes on world reload
  • Issue comment#111Smartin-b2026-01-21 03:18
    A "fixed" bug still present - tools losing attributes on world reload
  • Issue comment#111mesrszmit2026-01-20 14:30
    A "fixed" bug still present - tools losing attributes on world reload
  • Issue comment#111Smartin-b2026-01-19 16:11
    A "fixed" bug still present - tools losing attributes on world reload
  • Releasegithub-actions[bot]2026-01-14 22:13
    Truly Modular - Modular-Item-API v2.2.1-1.21
  • Issue comment#110Gamebreaks2026-01-11 01:32
    Arrow crafting moved to fletching table
  • Releasegithub-actions[bot]2025-12-22 13:39
    Truly Modular - Modular-Item-API v2.2.0-1.21
  • Issue#109Coach-mdl2025-11-30 02:41
    Epic Fight and BlockAbility
  • Issue#108Smartin-b2025-11-23 20:20
    Modular Trident with Riptide doesn't work
  • Issue#108pokemonrocks21-collab2025-11-23 04:50
    Modular Trident with Riptide doesn't work
  • Issue comment#102Smartin-b2025-11-06 17:27
    Incompatibility between MIAPI and Epic Fight, causing a crash.
  • Issue#107MushroomDynamo2025-09-23 15:53
    Game stalls indefinitely during launch with Truly Modular API + YUNG's Cave Biomes installed, but ONLY if Concurrent Chunk Management Engine is also installed
  • Issue comment#101Smartin-b2025-08-28 07:32
    ExtraSoundsNext incompatibility and fix
  • Issue comment#96Smartin-b2025-08-28 07:25
    Certain Modular Tools Reduce FPS
  • Issue#96Smartin-b2025-08-28 07:25
    Certain Modular Tools Reduce FPS
  • Issue#97Smartin-b2025-08-28 07:24
    Luminous Learning sweep attacks

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.