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TwelveIterationMods/DefaultOptions

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Minecraft Mod. A way for modpacks to ship default settings without having to include an options.txt file.

active 2025-04-052025-12-30 (UTC)

Partial coverage11,747 / 13,008 hourly files (90%) · 2 absent upstream · 1,258 failed, retryable2025-02-142026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
113
Pushes
63
Pull requests
1
Issues
16
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 270 days from 2025-04-05 to 2025-12-30. Pushes: 63 total, peak 22 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 16 total, peak 5 in a day. Comments: 16 total, peak 11 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BlayTheNinth241903
github-actions[bot]12800
Disketaa2001
Fealtous2000
Ryvu12000
truensado2000
FaultyFunctions2002
OrzMiku1010

Recent activity

Latest issues, pull requests and releases

  • Issue#99BlayTheNinth2025-12-30 18:21
    Amecs Default modifiers not being applied
  • Issue#99github-actions[bot]2025-12-30 18:16
    Amecs Default modifiers not being applied
  • Issue#99github-actions[bot]2025-12-30 18:16
    Amecs Default modifiers not being applied
  • Issue#99Ryvu12025-12-30 18:16
    Amecs Default modifiers not being applied
  • Issue#99Ryvu12025-12-30 18:16
    Amecs Default modifiers not being applied
  • Issue#97github-actions[bot]2025-10-19 17:24
    [1.21.8-10] [Forge] Mixin Injector fails on forge
  • Issue#97github-actions[bot]2025-10-19 17:24
    [1.21.8-10] [Forge] Mixin Injector fails on forge
  • Issue#97Fealtous2025-10-19 17:23
    [1.21.8-10] [Forge] Mixin Injector fails on forge
  • Issue#97Fealtous2025-10-19 17:23
    [1.21.8-10] [Forge] Mixin Injector fails on forge
  • Issue#96truensado2025-09-30 13:01
    Options.txt being regenerated rather than copied over
  • Issue comment#96BlayTheNinth2025-09-23 06:43
    Options.txt being regenerated rather than copied over
  • Issue#95truensado2025-09-20 07:56
    Options.txt being regenerated rather than copied over
  • Issue comment#93BlayTheNinth2025-08-09 16:59
    Override an empty `servers.dat` even if it exists to work around Modrinth App meddling
  • Issue comment#90FaultyFunctions2025-07-28 06:24
    DefaultOptions resets my keybinds on every launch: The Sequel
  • Issue#91BlayTheNinth2025-07-23 21:50
    Modded keybinds keep resetting upon restarting game
  • Issue comment#92BlayTheNinth2025-07-23 21:50
    Keybinds keep resetting on game restart
  • Issue#92BlayTheNinth2025-07-23 21:50
    Keybinds keep resetting on game restart
  • Issue comment#92BlayTheNinth2025-07-23 19:55
    Keybinds keep resetting on game restart
  • Issue comment#92Blueversal2025-07-23 19:52
    Keybinds keep resetting on game restart
  • Issue comment#92BlayTheNinth2025-07-23 19:47
    Keybinds keep resetting on game restart
  • Issue comment#92Blueversal2025-07-23 19:47
    Keybinds keep resetting on game restart
  • Issue comment#92BlayTheNinth2025-07-23 19:43
    Keybinds keep resetting on game restart
  • Issue comment#91BlayTheNinth2025-07-23 17:56
    Modded keybinds keep resetting upon restarting game
  • Issue comment#91wetware-angel2025-07-23 17:47
    Modded keybinds keep resetting upon restarting game
  • Issue comment#91BlayTheNinth2025-07-23 17:43
    Modded keybinds keep resetting upon restarting game

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.