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UltimaAngel/Video-Game-Project-1

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A practice project in making a video game.

active 2025-10-292026-04-24 (UTC)

Complete coverage26,555 / 26,555 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
182
Pushes
60
Pull requests
19
Issues
56
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 178 days from 2025-10-29 to 2026-04-24. Pushes: 60 total, peak 5 in a day. Pull requests: 19 total, peak 4 in a day. Issues: 56 total, peak 8 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Lukas-bit9841161
UltimaAngel481930

Recent activity

Latest issues, pull requests and releases

  • Issue#75Lukas-bit2026-03-18 21:44
    Projectile Spawn For Entities
  • Issue#72Lukas-bit2026-02-25 20:21
    Move set cardinal direction code into set direction set for player.gd
  • Pull request#73UltimaAngel2026-02-25 19:25
  • Pull request#71UltimaAngel2026-02-23 20:56
  • Pull request#68Lukas-bit2026-02-16 20:26
  • Issue#63Lukas-bit2026-02-16 20:15
    Move Plant Props into Dungeon Map Scene
  • Pull request#66Lukas-bit2026-02-16 19:28
  • Issue#10UltimaAngel2026-02-16 19:22
    Establish Win Condition/Handling
  • Issue comment#62Lukas-bit2026-02-13 01:40
    Remove Collision Polygon Check When Spawning Enemies
  • Issue#63Lukas-bit2026-02-11 22:51
    Move Plant Props into Dungeon Map Scene
  • Issue#63Lukas-bit2026-02-11 22:51
    Move Plant Props into Dungeon Map Scene
  • Issue#26Lukas-bit2026-02-11 22:01
    Remove Formatter Addon From Repository
  • Issue#26Lukas-bit2026-02-11 22:01
    Remove Formatter Addon From Repository
  • Issue#62Lukas-bit2026-02-11 21:41
    Remove Collision Polygon Check When Spawning Enemies
  • Issue#62Lukas-bit2026-02-11 21:41
    Remove Collision Polygon Check When Spawning Enemies
  • Pull request#61Lukas-bit2026-02-11 21:14
  • Issue#58UltimaAngel2026-02-11 19:39
    Enemies Sometimes Get Knockbacked into the Opposite Direction than they Should
  • Pull request#60Lukas-bit2026-02-11 19:32
  • Pull request#60Lukas-bit2026-02-11 19:32
  • Pull request#60Lukas-bit2026-02-11 19:32
  • Pull request#59Lukas-bit2026-02-09 21:03
  • Issue#58Lukas-bit2026-02-09 05:06
    Enemies Sometimes Get Knockbacked into the Opposite Direction than they Should
  • Issue#58Lukas-bit2026-02-09 05:06
    Enemies Sometimes Get Knockbacked into the Opposite Direction than they Should
  • Issue#57Lukas-bit2026-02-09 02:43
    Slime Hurt Box Persists After Death
  • Pull request#54Lukas-bit2026-02-06 21:00

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.