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An updated version of UnclePunch's TrainingMode with new features and bugfixes. PRs accepted!

active 2023-08-192026-03-02 (UTC)

Complete coverage26,659 / 26,659 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
107
Pushes
0
Pull requests
2
Issues
12
Stars
71
Forks
16

Activity over time

Daily event counts in the loaded window

Line chart, 927 days from 2023-08-19 to 2026-03-02. Pushes: 0 total, peak 0 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 12 total, peak 3 in a day. Comments: 6 total, peak 2 in a day. Stars: 71 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
atav324002
LynniaTheDragon3000
LOsb982001
reeldino1000
snorhax1010
tclibbon1001
conveyc1000
georgeRSQ1001
AugustHolst1000
SageMistress1000
Chris-Sanford1001
JohanRibbing1000
slefforge1010
jpfiorilla1000

Recent activity

Latest issues, pull requests and releases

  • Issue#40AugustHolst2025-03-31 22:30
    Combo Training: DK cargo throw, cpu won't DI
  • Issue#39JohanRibbing2024-09-11 10:46
    Black screen crash on reset in training lab
  • Pull request#38slefforge2024-07-02 00:03
  • Issue comment#37LOsb982024-05-24 10:30
    Bug: Saving state during throw animation, training lab
  • Issue#37LOsb982024-05-24 10:24
    Bug: Saving state during throw animation, training lab
  • Issue comment#36atav322024-05-22 21:14
    `xdelta3: target window checksum mismatch: XD3_INVALID_INPUT` even though ISO MD5 hash matches `0e63d4223b01d9aba596259dc155a174`
  • Issue#36atav322024-05-22 21:14
    `xdelta3: target window checksum mismatch: XD3_INVALID_INPUT` even though ISO MD5 hash matches `0e63d4223b01d9aba596259dc155a174`
  • Issue comment#36atav322024-05-22 21:03
    `xdelta3: target window checksum mismatch: XD3_INVALID_INPUT` even though ISO MD5 hash matches `0e63d4223b01d9aba596259dc155a174`
  • Issue#36atav322024-05-22 21:03
    `xdelta3: target window checksum mismatch: XD3_INVALID_INPUT` even though ISO MD5 hash matches `0e63d4223b01d9aba596259dc155a174`
  • Issue#35SageMistress2024-04-01 23:51
    Non-recoverable Exception 3 when building with GCR
  • Issue#33LynniaTheDragon2024-02-23 14:57
    Savestate is not working correctly
  • Issue#34LynniaTheDragon2024-02-23 14:56
    Saves state not being as implied and other criticisms on how stages are handled.
  • Issue#33LynniaTheDragon2024-02-23 14:13
    Savestate is not working correctly
  • Pull request#9snorhax2024-01-04 04:13
  • Issue comment#24Chris-Sanford2023-10-31 23:43
    Amsah Tech Training
  • Issue comment#32georgeRSQ2023-10-14 17:53
    Allow savestates to "work" regardless of character?
  • Issue comment#29tclibbon2023-09-20 19:17
    Act oojump and Act ooJumpsquat Osd
  • Issue#32reeldino2023-09-17 21:16
    Allow savestates to "work" regardless of character?
  • Issue#31conveyc2023-08-29 17:16
    Frame advance bug
  • Issue#30jpfiorilla2023-08-19 17:48
    Debug log on Marth fThrowing Yoshi

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 71 stars here means stars gained during the window, not the repo's star count.