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Undefined-dot/tic-tac-toe-socket-server

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Ce projet implémente un jeu de Tic Tac Toe multi-joueurs en utilisant des sockets pour permettre à deux joueurs de s'affronter en réseau. Le serveur gère les connexions des clients, la synchronisation des mouvements, et la gestion des parties. Ce projet est idéal pour ceux qui souhaitent explorer les protocoles client-serveur.

active 2024-08-22 → 2024-09-11 (UTC)

Complete coverage27,332 / 27,332 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-26 (UTC)
Events
24
Pushes
11
Pull requests
9
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 21 days from 2024-08-22 to 2024-09-11. Pushes: 11 total, peak 4 in a day. Pull requests: 9 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
relouBird201190

Recent activity

Latest issues, pull requests and releases

  • Pull request#5relouBird2024-09-11 12:06
  • Pull request#4relouBird2024-09-11 12:03
  • Pull request#4relouBird2024-09-11 12:02
  • Pull request#3relouBird2024-09-07 09:36
  • Pull request#3relouBird2024-09-07 09:36
  • Pull request#2relouBird2024-09-04 02:05
  • Pull request#2relouBird2024-09-04 02:05
  • Pull request#1relouBird2024-09-04 02:05
  • Pull request#1relouBird2024-09-04 02:05

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.