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Unity-Technologies/BagelGame

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Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

active 2025-11-052026-04-28 (UTC)

Complete coverage26,441 / 26,441 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
52
Pushes
27
Pull requests
1
Issues
0
Stars
12
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 175 days from 2025-11-05 to 2026-04-28. Pushes: 27 total, peak 8 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 12 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Yelmond292701
esther-ugolini1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#5esther-ugolini2026-01-16 07:29

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 12 stars here means stars gained during the window, not the repo's star count.