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Unity-Technologies/Unity.Mathematics

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The C# math library used in Unity providing vector types and math functions with a shader like syntax

active 2023-08-15 → 2026-08-06 (UTC)

Complete coverage28,413 / 28,413 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-10 (UTC)
Events
240
Pushes
26
Pull requests
10
Issues
5
Stars
145
Forks
13

Activity over time

Daily event counts in the loaded window

Line chart, 1088 days from 2023-08-15 to 2026-08-06. Pushes: 26 total, peak 6 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 5 total, peak 1 in a day. Comments: 26 total, peak 5 in a day. Stars: 145 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
unpacklo171024
jmankinUnity6500
sw-unity5310
kevinmv5220
LTMX4004
Floris01063002
plu-unity3210
Thaina3012
MrUnbelievable923002
josepmariapujol-unity3210
glabute2020
chrstphrsxtn2200
noncom2002
Over172002
rocppeng1001
Peaj1001
MaratValeev1001
tbg101011000
gotmachine1001
Philoko1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 145 stars here means stars gained during the window, not the repo's star count.