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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

active 2024-06-302026-08-07 (UTC)

Partial coverage15,116 / 18,531 hourly files (82%) · 2 absent upstream · 3,415 failed, retryable2024-06-302026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
5.1K
Pushes
1.8K
Pull requests
526
Issues
382
Stars
143
Forks
28

Activity over time

Daily event counts in the loaded window

Line chart, 769 days from 2024-06-30 to 2026-08-07. Pushes: 1,766 total, peak 24 in a day. Pull requests: 526 total, peak 35 in a day. Issues: 382 total, peak 41 in a day. Comments: 1,196 total, peak 70 in a day. Stars: 143 total, peak 13 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
NoelStephensUnity1.6K835203319
michalChrobot66241511071
EmandM57924561165
unity-renovate[bot]3242293209
noellie-velez14499620
github-actions[bot]1300033
jabbacakes66191127
zachstronaut580051
netcode-ci-service565600
unity-cla-assistant500050
Extrys440228
simon-lemay-unity331964
larus161022
fluong613531
ShadauxCat11811
SubatomicPlanets11005
ezoray10008
PitouGames9006
Squashi119004
AliasgarBohra9005

Recent activity

Latest issues, pull requests and releases

  • Issue comment#4119codecov-github-com[bot]2026-08-07 19:34
    fix: Message sending GC allocations
  • Issue#4091github-actions[bot]2026-08-07 16:39
    Lot of GC when receive and send messages
  • Issue#4091github-actions[bot]2026-08-07 16:39
    Lot of GC when receive and send messages
  • Issue comment#4087zachstronaut2026-07-16 20:39
    Spawning prefab from in-scene NetworkObject results in "an object with that id is already in the spawned list" warning and "Size mismatch" warning
  • Issue#4066github-actions[bot]2026-07-07 16:54
    Client LocalTime RPC stamp lags behind server tick at execution
  • Issue comment#4048AliasgarBohra2026-07-02 08:44
    Netcode 2.13.0 introduces race conditions and breaks flow after upgrading
  • Issue#4049NoelStephensUnity2026-07-01 17:09
    [2.13.0] Default Player Prefab causes "In-Scene placed NetworkObject soft synchronization failure"
  • Issue#4049NoelStephensUnity2026-07-01 17:09
    [2.13.0] Default Player Prefab causes "In-Scene placed NetworkObject soft synchronization failure"
  • Issue#4063github-actions[bot]2026-07-01 16:36
    InScenePlaced NetworkObjects Change in Behaviour
  • Issue#4063github-actions[bot]2026-07-01 16:36
    InScenePlaced NetworkObjects Change in Behaviour
  • Pull request#4050unity-renovate[bot]2026-06-27 00:20
  • Issue comment#4044unity-renovate[bot]2026-06-25 00:19
    chore(deps): update dependency recipeengine.modules.wrench to 3.2.1 (develop)
  • Issue comment#4036unity-renovate[bot]2026-06-23 00:19
    chore(deps): update bokken image package-ci/ubuntu-22.04 to v4.87.0 (develop)
  • Issue comment#4011unity-renovate[bot]2026-06-09 00:19
    chore(deps): update dependency recipeengine.api.extensions to 7.3.0 (develop-2.0.0)
  • Issue comment#4010unity-renovate[bot]2026-06-09 00:19
    chore(deps): update dependency recipeengine.api.extensions to 7.3.0 (develop)
  • Issue#3989github-actions[bot]2026-05-29 21:35
    Silent RPC failure?
  • Issue#3989github-actions[bot]2026-05-29 21:35
    Silent RPC failure?
  • Issue comment#3996unity-renovate[bot]2026-05-23 00:20
    chore(deps): update dependency recipeengine.api to 12.8.1 (develop)
  • Issue comment#3972unity-renovate[bot]2026-05-06 00:29
    chore(deps): update dependency recipeengine.modules.wrench to 2.9.0 (develop-2.0.0)
  • Pull request#3969unity-renovate[bot]2026-05-04 12:20
  • Issue#3964Ceeeeed2026-04-29 21:22
    NullReferenceException in NetworkConnectionManager.cs when PlayerPrefab is not assigned
  • Issue#3942github-actions[bot]2026-04-28 10:52
    Client does not own client player prefab
  • Pull request#3957unity-renovate[bot]2026-04-25 00:21
  • Issue comment#3954unity-renovate[bot]2026-04-24 18:20
    chore(deps): update bokken image package-ci/ubuntu-22.04 to v4.84.0 (develop)
  • Issue comment#3912github-actions[bot]2026-04-24 00:55
    NetworkAnimator: Conditional triggered transitions to Exit node log false errors

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 143 stars here means stars gained during the window, not the repo's star count.