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Unity-Technologies/com.unity.services.samples.matchplay

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A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.

active 2023-08-302026-04-16 (UTC)

Partial coverage20,547 / 26,300 hourly files (78%) · 2 absent upstream · 5,750 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
52
Pushes
0
Pull requests
3
Issues
1
Stars
28
Forks
13

Activity over time

Daily event counts in the loaded window

Line chart, 961 days from 2023-08-30 to 2026-04-16. Pushes: 0 total, peak 0 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 3 total, peak 1 in a day. Stars: 28 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
summerlovescrazy-bit3010
evanwilson-arch2020
shrike861000
jackuoll1001
WoodsFiend1001
JoshIpock1001
milehighxworld-sys1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#33JoshIpock2026-04-16 04:32
    RemoteDisconnect function
  • Pull request#45evanwilson-arch2026-04-02 03:53
  • Pull request#44evanwilson-arch2026-04-02 00:49
  • Pull request#37summerlovescrazy-bit2026-01-01 05:31
  • Issue comment#30jackuoll2024-11-17 22:34
    Remote backfill bug
  • Issue#34shrike862024-04-14 22:01
    Network ID and Client ID
  • Issue comment#30WoodsFiend2024-01-16 04:12
    Remote backfill bug

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 28 stars here means stars gained during the window, not the repo's star count.