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Unity-Technologies/game-programming-patterns-demo

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A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"

active 2024-11-092026-04-27 (UTC)

Partial coverage13,066 / 15,486 hourly files (84%) · 2 absent upstream · 2,414 failed, retryable2024-11-042026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
135
Pushes
1
Pull requests
2
Issues
0
Stars
112
Forks
19

Activity over time

Daily event counts in the loaded window

Line chart, 535 days from 2024-11-09 to 2026-04-27. Pushes: 1 total, peak 1 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 112 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ecc861010
TaeRaeKim1010
sourcegraph-commit-signing-unity[bot]1100

Recent activity

Latest issues, pull requests and releases

  • Pull request#6ecc862025-04-26 12:44
  • Pull request#5TaeRaeKim2025-01-18 15:30

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 112 stars here means stars gained during the window, not the repo's star count.