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Unity-Technologies/multiplay-examples

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Examples for using Unity Multiplay: https://unity.com/products/multiplay

active 2023-10-09 → 2025-10-08 (UTC)

Complete coverage27,322 / 27,322 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-26 (UTC)
Events
82
Pushes
12
Pull requests
11
Issues
0
Stars
21
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 731 days from 2023-10-09 to 2025-10-08. Pushes: 12 total, peak 4 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 7 total, peak 2 in a day. Stars: 21 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
eth0net15724
nweedon-u7002
mdesson4120
Jacobbrewer13210
andrew-parkes3100
dependabot[bot]3021
kaschula2000
pedromdav2010
Shellywell1232110
veleek1000
fr05t1k1000
opdude1010
aaronjpitty1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 21 stars here means stars gained during the window, not the repo's star count.