Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
active 2023-08-15 → 2026-07-17 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1068 days from 2023-08-15 to 2026-07-17. Pushes: 1,260 total, peak 26 in a day. Pull requests: 875 total, peak 19 in a day. Issues: 449 total, peak 8 in a day. Comments: 3,094 total, peak 40 in a day. Stars: 204 total, peak 6 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| illwieckz | 1.9K | 748 | 181 | 694 |
| slipher | 1.8K | 167 | 260 | 912 |
| DolceTriade | 838 | 127 | 68 | 358 |
| sweet235 | 835 | 67 | 203 | 460 |
| VReaperV | 561 | 116 | 53 | 285 |
| cu-kai | 216 | 21 | 40 | 88 |
| Grise3 | 140 | 0 | 15 | 101 |
| Gireen | 97 | 5 | 9 | 59 |
| necessarily-equal | 63 | 1 | 2 | 43 |
| weblate | 35 | 0 | 35 | 0 |
| bmorel | 35 | 0 | 0 | 19 |
| NaitLee | 21 | 0 | 2 | 13 |
| enneract | 19 | 5 | 2 | 7 |
| RedSkyByte | 16 | 0 | 1 | 11 |
| AWxxx | 16 | 0 | 0 | 6 |
| AlexanderShad | 11 | 0 | 0 | 7 |
| Viech | 6 | 0 | 0 | 5 |
| github-advanced-security[bot] | 5 | 0 | 0 | 3 |
| RustoMCSpit | 3 | 0 | 0 | 2 |
| marcoaureliocardoso | 3 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#3565illwieckz2026-06-15 23:06Translations update from Hosted Weblate for Unvanquished
- Issue#3554illwieckz2026-05-21 09:08Release coordination notification tool
- Issue#3554illwieckz2026-05-21 09:08Release coordination notification tool
- Pull request#3552DolceTriade2026-05-15 15:54
- Pull request#3552DolceTriade2026-05-14 06:12
- Issue#3548illwieckz2026-05-11 05:00Double flamer
- Issue comment#3512illwieckz2026-05-10 21:280.56.2 release thread (stuff to do to produce, publish, and announce the release)
- Issue comment#3544illwieckz2026-05-10 19:08Add blend regime option in graphics presets and in graphics option window
- Issue comment#3544illwieckz2026-05-10 03:29Add blend regime option in graphics presets and in graphics option window
- Issue comment#3544illwieckz2026-05-10 03:13Add blend regime option in graphics presets and in graphics option window
- Issue comment#3546illwieckz2026-05-09 20:23BP vampire UI - turn on/off from the menu
- Issue comment#3546slipher2026-05-09 19:46BP vampire UI - turn on/off from the menu
- Pull request#3535illwieckz2026-05-06 22:13
- Pull request#3538slipher2026-05-06 06:49
- Issue comment#3540slipher2026-05-04 05:58Do not spawn any miner when no miner is allowed.
- Issue comment#3535slipher2026-05-03 01:20Enable Vampire mode by default and add vampire and drill gameplay presets
- Issue comment#3512illwieckz2026-05-02 19:590.56.2 release thread (stuff to do to produce, publish, and announce the release)
- Issue#3516slipher2026-05-01 22:57Gun jiggles while noclipping
- Pull request#3533slipher2026-05-01 22:57
- Pull request#3534slipher2026-04-25 15:25
- Issue#3530slipher2026-04-25 04:09Future of MD3 models in game
- Issue comment#3530slipher2026-04-24 15:21Future of MD3 models in game
- Pull request#3522slipher2026-04-23 07:59
- Issue comment#3527DolceTriade2026-04-20 19:56NUKE code for MD3 player models
- Issue comment#3524slipher2026-04-19 23:43Fix flamer projectile velocity
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 204 stars here means stars gained during the window, not the repo's star count.