Skip to content

active 2024-04-132025-06-02 (UTC)

Complete coverage26,335 / 26,335 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
450
Pushes
124
Pull requests
46
Issues
72
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 416 days from 2024-04-13 to 2025-06-02. Pushes: 124 total, peak 14 in a day. Pull requests: 46 total, peak 10 in a day. Issues: 72 total, peak 18 in a day. Comments: 94 total, peak 13 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Nanogamer7189553050
Nimac010521529
Freezarite452368
ineslelin291056
github-actions[bot]16801
ezveee9700

Recent activity

Latest issues, pull requests and releases

  • Pull request#98Nimac02025-01-28 22:39
  • Pull request#100Nimac02025-01-28 21:48
  • Issue#99Nimac02025-01-28 20:15
    Parameterize Projectile Component
  • Pull request#98Freezarite2025-01-28 19:43
  • Issue#70Freezarite2025-01-26 14:08
    Add a configuration system
  • Pull request#95Freezarite2025-01-25 15:11
  • Pull request#97ineslelin2025-01-14 22:02
  • Issue#71ineslelin2024-12-17 22:11
    Generalize helper functions
  • Issue comment#94Nanogamer72024-12-17 22:09
    Helper functions
  • Pull request#94ineslelin2024-12-17 22:04
  • Issue#96Nimac02024-12-16 21:10
    Clean up constants.h
  • Pull request#95Freezarite2024-12-16 20:29
  • Pull request#94ineslelin2024-12-03 11:10
  • Issue#93Nanogamer72024-12-02 22:17
    Slding along colliders does not work, if colliders are on the right of a player
  • Issue#80Nanogamer72024-12-02 22:15
    Migrate to SDL3
  • Pull request#92Nanogamer72024-12-02 22:13
  • Issue#62Nanogamer72024-12-02 19:07
    TextureMap alternative to strings
  • Pull request#86Freezarite2024-12-01 20:09
  • Issue comment#60Nanogamer72024-12-01 19:08
    Input Event Handling
  • Pull request#92Nanogamer72024-12-01 18:33
  • Issue comment#62Freezarite2024-12-01 14:05
    TextureMap alternative to strings
  • Issue comment#86Nanogamer72024-11-30 14:44
    Texture manager changes
  • Issue#91Nimac02024-11-27 13:33
    Save System
  • Issue#53Nanogamer72024-11-19 17:49
    Rework map loader to use a better format (.tmx)
  • Issue comment#90Nanogamer72024-11-17 13:27
    Tmxlite maps collision layers

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.