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VTMBVR/VampireTheMasquerade-VR

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Porting legendary game of 2004 to 2020 virtual reality!

active 2025-06-062026-06-12 (UTC)

Complete coverage26,517 / 26,517 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
52
Pushes
29
Pull requests
5
Issues
9
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 372 days from 2025-06-06 to 2026-06-12. Pushes: 29 total, peak 4 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 9 total, peak 7 in a day. Comments: 2 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JackBekket442852
daseinsucks1100

Recent activity

Latest issues, pull requests and releases

  • Issue comment#75JackBekket2026-01-02 12:54
    Make sure that NPC's are facing movement direction (at animgraph), prolly make Look Up or turn chain of animations
  • Issue#81JackBekket2025-12-29 21:51
    Fix sprites leaks
  • Issue comment#77JackBekket2025-12-28 16:41
    Find a way of how to deal with misc_anims play scripting.
  • Issue#66JackBekket2025-12-28 15:47
    try to fix elevator buttons
  • Pull request#78JackBekket2025-12-28 15:47
  • Issue#76JackBekket2025-12-26 14:37
    Make sure that NPC's can go to ground_nodes or follow path of nav chain
  • Issue#75JackBekket2025-12-26 14:36
    Make sure that NPC's are facing movement direction (at animgraph), prolly make Look Up or turn chain of animations
  • Issue#74JackBekket2025-12-26 14:35
    Create new animgraphs for shared male/female NPC's
  • Issue#73JackBekket2025-12-26 14:34
    Generate phys for NPC's
  • Issue#72JackBekket2025-12-26 14:29
    Find a way to deal with eyeballs
  • Issue#69JackBekket2025-12-26 14:25
    Place all shared animations into prefabs
  • Issue#66JackBekket2025-12-26 14:19
    try to fix elevator buttons
  • Pull request#61JackBekket2025-12-18 18:03
  • Pull request#59JackBekket2025-12-12 16:02
  • Pull request#59JackBekket2025-12-12 16:02
  • Pull request#57JackBekket2025-12-07 01:03

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.