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A versatile, object oriented Nintendo Virtual Boy game engine.

active 2024-11-212026-08-06 (UTC)

Partial coverage12,927 / 15,078 hourly files (86%) · 2 absent upstream · 2,146 failed, retryable2024-11-202026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
481
Pushes
464
Pull requests
6
Issues
1
Stars
1
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 624 days from 2024-11-21 to 2026-08-06. Pushes: 464 total, peak 20 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 3 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jorgeche43543301
KR155E373151
SupernaviX1001
ollobrains1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#10KR155E2026-02-21 22:45
  • Pull request#10KR155E2026-02-21 14:51
  • Issue comment#9SupernaviX2025-08-02 03:34
    Reference waveforms in asset make rule
  • Pull request#8KR155E2025-02-09 11:12
  • Pull request#8KR155E2025-02-09 11:12
  • Issue comment#7KR155E2025-02-08 20:24
    Update EmptyStageSpec.c
  • Pull request#7KR155E2025-02-08 20:24
  • Issue comment#6jorgeche2025-01-04 08:25
    Document OOP macros
  • Issue#6jorgeche2025-01-04 08:25
    Document OOP macros
  • Pull request#7ollobrains2025-01-02 14:09

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.