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Vactioned/Text_Console_RPG_2zo

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2zo's Text based RPG Project

active 2026-05-212026-05-29 (UTC)

Complete coverage26,744 / 26,744 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
211
Pushes
110
Pull requests
20
Issues
29
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 9 days from 2026-05-21 to 2026-05-29. Pushes: 110 total, peak 27 in a day. Pull requests: 20 total, peak 8 in a day. Issues: 29 total, peak 7 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sim6579504210
JiHoonHub302040
Vactioned301470
ohsun2728281940
wntks147-art131110
1dy19298430

Recent activity

Latest issues, pull requests and releases

  • Issue#235JiHoonHub2026-05-29 02:12
    [Refactor / Bug] 로그매니저.cpp 출력 수정 및 직관성 개선
  • Issue#235JiHoonHub2026-05-29 02:12
    [Refactor / Bug] 로그매니저.cpp 출력 수정 및 직관성 개선
  • Issue#232Vactioned2026-05-29 01:24
    [Feat/Fix] 배틀 종료 후 골드 획득 및 기타 버그 수정
  • Pull request#231Vactioned2026-05-29 01:17
  • Pull request#231Vactioned2026-05-29 01:17
  • Pull request#231Vactioned2026-05-29 01:17
  • Issue#230Vactioned2026-05-29 01:15
    [Fix] 레벨업 버그 픽스
  • Issue#229ohsun27282026-05-29 01:09
    [Feat] 스토리 적용
  • Issue#229ohsun27282026-05-29 01:09
    [Feat] 스토리 적용
  • Issue#229ohsun27282026-05-29 01:09
    [Feat] 스토리 적용
  • Pull request#180ohsun27282026-05-28 05:28
  • Issue#179ohsun27282026-05-28 05:21
    [Refactor] 직업 이름 오타 수정
  • Pull request#176Vactioned2026-05-28 05:11
  • Pull request#176Vactioned2026-05-28 05:11
  • Pull request#1411dy19292026-05-27 02:27
  • Pull request#140JiHoonHub2026-05-27 02:13
  • Pull request#140JiHoonHub2026-05-27 02:13
  • Issue#137sim65792026-05-27 02:09
    [Feat] 인벤토리 UI 골드 출력
  • Issue#71Vactioned2026-05-26 16:27
    [Feat] 배틀 함수 구현 및 스킬 헤더, 소스 작성
  • Issue#129sim65792026-05-26 15:09
    [Feat] 기획 변경에 따른 인벤토리 UI 툴팁 수정
  • Issue#97JiHoonHub2026-05-26 06:29
    [Refactor] Classes.h 특수직업 헤더 추가
  • Issue#87JiHoonHub2026-05-26 02:17
    [Feat] 직업별 스킬 데이터 구현
  • Pull request#83ohsun27282026-05-26 00:47
  • Pull request#83ohsun27282026-05-26 00:47
  • Issue#81JiHoonHub2026-05-26 00:04
    [Feat] 직업별 플레이어 및 전투 시스템 기초 구현

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.