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Modern renderer for Electronic Arts W3D format using Vulkan, GLFW, GLM and ImGui.

active 2026-01-182026-03-23 (UTC)

Complete coverage26,562 / 26,562 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
329
Pushes
123
Pull requests
48
Issues
1
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 65 days from 2026-01-18 to 2026-03-23. Pushes: 123 total, peak 14 in a day. Pull requests: 48 total, peak 5 in a day. Issues: 1 total, peak 1 in a day. Comments: 41 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ViTeXFTW1691024716
greptile-apps[bot]430025
github-actions[bot]222110

Recent activity

Latest issues, pull requests and releases

  • Pull request#99ViTeXFTW2026-02-23 18:35
  • Issue comment#99greptile-apps[bot]2026-02-23 18:09
    feat: add lighting to rendering state and minmap generation from heightmap
  • Issue comment#97ViTeXFTW2026-02-23 12:20
    Consolidate clang-format workflow into PR checks
  • Pull request#97ViTeXFTW2026-02-23 12:16
  • Issue comment#96greptile-apps[bot]2026-02-23 12:15
    Add scene graph with spatial indexing and object placement
  • Pull request#94ViTeXFTW2026-02-23 11:07
  • Issue comment#91ViTeXFTW2026-02-22 15:26
    feat: terrain rendering
  • Issue comment#91ViTeXFTW2026-02-21 12:09
    feat: terrain rendering
  • Issue comment#91ViTeXFTW2026-02-20 15:17
    feat: terrain rendering
  • Issue comment#90greptile-apps[bot]2026-02-20 14:49
    Feat/terrain rendering
  • Issue comment#90greptile-apps[bot]2026-02-20 14:49
    Feat/terrain rendering
  • Issue comment#89ViTeXFTW2026-02-20 13:31
    ci: update pr-test workflow to only run with changes to C++ files
  • Issue comment#88greptile-apps[bot]2026-02-20 13:28
    docs: add test badge to readme
  • Pull request#84ViTeXFTW2026-02-19 15:23
  • Pull request#83ViTeXFTW2026-02-19 15:03
  • Pull request#80github-actions[bot]2026-02-19 13:47
  • Pull request#79ViTeXFTW2026-02-19 13:46
  • Pull request#79ViTeXFTW2026-02-19 13:14
  • Pull request#72ViTeXFTW2026-02-18 13:22
  • Pull request#69ViTeXFTW2026-02-18 11:20
  • Pull request#66ViTeXFTW2026-02-13 21:36
  • Pull request#64ViTeXFTW2026-02-13 13:38
  • Issue comment#65ViTeXFTW2026-02-13 13:19
    build: exchange depricated functions with suggested alternatives
  • Issue comment#65ViTeXFTW2026-02-13 12:20
    build: exchange depricated functions with suggested alternatives
  • Pull request#64ViTeXFTW2026-02-13 11:20

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.