Optimizing Collision Detection with the GPU for Lagrangian (Particle Based) Fluid Simulations In Gaming Applications (Unity)
active 2024-09-15 → 2025-01-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 138 days from 2024-09-15 to 2025-01-30. Pushes: 430 total, peak 80 in a day. Pull requests: 23 total, peak 4 in a day. Issues: 161 total, peak 20 in a day. Comments: 142 total, peak 16 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Victor2266 | 644 | 352 | 11 | 128 |
| DavisCheung | 45 | 31 | 7 | 6 |
| FriitzTM | 44 | 36 | 1 | 5 |
| jj-marr | 23 | 11 | 4 | 3 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.