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Victor2266/CPU-GPU-Fluid-Simulation-In-Unity

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Optimizing Collision Detection with the GPU for Lagrangian (Particle Based) Fluid Simulations In Gaming Applications (Unity)

active 2024-09-15 → 2025-01-30 (UTC)

Complete coverage27,925 / 27,925 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-21 (UTC)
Events
783
Pushes
430
Pull requests
23
Issues
161
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 138 days from 2024-09-15 to 2025-01-30. Pushes: 430 total, peak 80 in a day. Pull requests: 23 total, peak 4 in a day. Issues: 161 total, peak 20 in a day. Comments: 142 total, peak 16 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Victor226664435211128
DavisCheung453176
FriitzTM443615
jj-marr231143

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.