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a game engine based on ECS

active 2023-09-272025-08-30 (UTC)

Complete coverage26,346 / 26,346 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
795
Pushes
394
Pull requests
69
Issues
117
Stars
71
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 704 days from 2023-09-27 to 2025-08-30. Pushes: 394 total, peak 19 in a day. Pull requests: 69 total, peak 4 in a day. Issues: 117 total, peak 9 in a day. Comments: 21 total, peak 3 in a day. Stars: 71 total, peak 6 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
VisualGMQ5913946718
JaySon-Huang3011
w6rsty2000
Latias941001
saiumr1001
shiyi91000
TimeEntropy1010
eeppee-admin1000

Recent activity

Latest issues, pull requests and releases

  • Issue#114VisualGMQ2025-07-01 10:30
    Add SpirV reflection to auto generate DescriptorLayout
  • Issue#112VisualGMQ2025-07-01 05:37
    qjs_test sometimes failed when in release mode
  • Pull request#113VisualGMQ2025-07-01 05:37
  • Issue#100VisualGMQ2025-06-29 13:29
    add glslang to compile glsl in-flight
  • Pull request#111VisualGMQ2025-06-29 13:29
  • Pull request#111VisualGMQ2025-06-29 11:48
  • Issue#109VisualGMQ2025-06-27 06:16
    Optimize cmake 3rdlib target folder
  • Pull request#110VisualGMQ2025-06-27 06:16
  • Pull request#110VisualGMQ2025-06-27 05:56
  • Pull request#106VisualGMQ2025-06-25 16:33
  • Issue#27VisualGMQ2025-06-25 09:47
    use quickjs as script language
  • Pull request#105VisualGMQ2025-06-25 09:39
  • Issue#76VisualGMQ2025-05-23 07:21
    Use TMP to reduce convert code between wrapper and lowlevel code
  • Pull request#103VisualGMQ2025-05-23 07:20
  • Pull request#103VisualGMQ2025-05-23 07:00
  • Issue#102VisualGMQ2025-05-22 16:25
    QT6 as editor helloworld
  • Issue#101VisualGMQ2025-05-22 16:25
    Editor
  • Issue comment#99VisualGMQ2025-05-21 10:19
    message(WARN "don't find glslc, can't compiling shader...) 连着输出了
  • Issue#100VisualGMQ2025-05-21 10:18
    add [glslang](https://github.com/KhronosGroup/glslang.git) to compile glsl in-flight
  • Issue comment#99VisualGMQ2025-05-21 10:14
    message(WARN "don't find glslc, can't compiling shader...) 连着输出了
  • Issue#99eeppee-admin2025-05-19 13:23
    message(WARN "don't find glslc, can't compiling shader...) 连着输出了
  • Issue#29VisualGMQ2025-05-13 03:15
    embed mirrow as reflection system
  • Pull request#98VisualGMQ2025-05-13 03:15
  • Pull request#98VisualGMQ2025-05-13 02:32
  • Issue comment#89VisualGMQ2025-05-08 02:41
    Wrap ImGui as REGUI

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 71 stars here means stars gained during the window, not the repo's star count.