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active 2023-08-152025-01-07 (UTC)

Complete coverage26,686 / 26,686 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
123
Pushes
2
Pull requests
0
Issues
74
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 512 days from 2023-08-15 to 2025-01-07. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 74 total, peak 29 in a day. Comments: 47 total, peak 33 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Mr4Goosey770034
Phyronnaz38206
VoxelPluginBuilder7007
JarrodSeymour1000

Recent activity

Latest issues, pull requests and releases

  • Issue#85Mr4Goosey2025-01-07 10:27
    Add Tangent Support
  • Issue#84Phyronnaz2025-01-04 00:08
    Add an async query BP node
  • Issue#83Phyronnaz2025-01-03 22:37
    Allow setting metadata names programmatically in voxel graphs
  • Issue#82Phyronnaz2025-01-03 22:33
    Allow adding metadatas to graph stamps in the detail panel, like mesh stamps
  • Issue comment#74VoxelPluginBuilder2025-01-02 17:13
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2025-01-02 17:13
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2025-01-02 17:12
    This is a test issue
  • Issue#81Phyronnaz2024-12-31 13:34
    Try to add a preview to BPs with stamp components
  • Issue#80Phyronnaz2024-12-31 13:32
    Setting Quality to 10 updates infinitely
  • Issue#79Phyronnaz2024-12-30 04:20
    Rendering glitches when pressing G to hide editor widgets in 5.5
  • Issue#78Phyronnaz2024-12-30 04:07
    Passing metadata through vertex colors is broken on 5.5 with values in [0, 1]
  • Issue#77Phyronnaz2024-12-30 03:35
    Fix height texture mip selection
  • Issue#76Phyronnaz2024-12-27 19:31
    Fix crash when referencing a Voxel Graph from the gamemode
  • Issue comment#75Phyronnaz2024-12-26 22:51
    Check voxel mesh velocity is correctly zeroed out on latest
  • Issue#75Phyronnaz2024-12-26 22:51
    Check voxel mesh velocity is correctly zeroed out on latest
  • Issue#74Phyronnaz2024-12-25 13:40
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2024-12-25 13:39
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2024-12-25 13:37
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2024-12-25 13:35
    This is a test issue
  • Issue comment#74VoxelPluginBuilder2024-12-25 13:19
    This is a test issue
  • Issue comment#74Phyronnaz2024-12-18 15:42
    This is a test issue
  • Issue#74Phyronnaz2024-12-18 15:27
    This is a test issue
  • Issue#73Phyronnaz2024-12-18 15:27
    Try proper bicubic interpolation on voxelized meshes
  • Issue#70Phyronnaz2024-12-18 15:26
    StackOverflow with large brush counts
  • Issue#68Phyronnaz2024-12-18 15:26
    Updating settings on a texture referenced by VMDs doesn't propagate into voxel material

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.