active 2023-12-27 → 2024-12-31 (UTC)
Partial coverage18,021 / 23,087 hourly files (78%) · 2 absent upstream · 5,064 failed, retryable2023-12-24 → 2026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
33
Pushes
3
Pull requests
0
Issues
27
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 371 days from 2023-12-27 to 2024-12-31. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 27 total, peak 10 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| WMsans | 31 | 3 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#26WMsans2024-01-21 01:53Dissolving system
- Issue#23WMsans2024-01-18 05:06Depth system
- Issue#21WMsans2024-01-16 07:33Smooth room trasition
- Issue#19WMsans2024-01-09 05:06Battle VFX
- Issue#18WMsans2024-01-03 23:10Use slash skill to break the crystal in the dark_room
- Issue#17WMsans2024-01-03 23:02Make the skill system's energy bar into a circle beneath the character.
- Issue#14WMsans2024-01-03 22:56Cross cut sprite false
- Issue#16WMsans2024-01-03 22:41Skill slash detect
- Issue#15WMsans2024-01-03 21:12Add a new BATTLE_BUTTON_STATE for post enemy turn
- Issue comment#1WMsans2024-01-02 04:24Physic damage bug fix
- Issue#1WMsans2024-01-02 03:54Physic damage bug fix
- Issue#3WMsans2024-01-02 01:32Math system rework
- Issue#1WMsans2024-01-02 01:32Physic damage bug fix
- Issue#15WMsans2024-01-01 03:51Add a new BATTLE_BUTTON_STATE for post enemy turn
- Issue#14WMsans2024-01-01 01:26Cross cut sprite false
- Issue#13WMsans2024-01-01 00:29play sound
- Issue#12WMsans2024-01-01 00:23Make the target choice move smoothly
- Issue#11WMsans2024-01-01 00:15Enemy sprite not referenced
- Issue#10WMsans2023-12-31 23:25Basement cutscene edit
- Issue#9WMsans2023-12-31 23:24King sprite
- Issue#8WMsans2023-12-31 23:24Translation
- Issue#7WMsans2023-12-31 23:18Plot cutscene trigger multiple times
- Issue#6WMsans2023-12-31 23:18Trees
- Issue#5WMsans2023-12-31 23:17tmp obj to perform full-screen shader animation
- Issue#4WMsans2023-12-31 23:06Bullet system
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.