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Real-time strategy game played in the browser

active 2024-07-082026-04-05 (UTC)

Partial coverage14,998 / 18,363 hourly files (82%) · 2 absent upstream · 3,364 failed, retryable2024-07-072026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
84
Pushes
30
Pull requests
3
Issues
8
Stars
21
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 637 days from 2024-07-08 to 2026-04-05. Pushes: 30 total, peak 6 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 8 total, peak 3 in a day. Comments: 13 total, peak 4 in a day. Stars: 21 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
platz1de423004
evanpelle4031
GDuath3002
Riprefro543002
theotherhades2002
ahmadjerjawi2001
Lominub441001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#18platz1de2024-10-06 21:31
    Attacking causes target to lose 100 more troops
  • Issue#18platz1de2024-10-06 21:31
    Attacking causes target to lose 100 more troops
  • Issue#17platz1de2024-10-06 21:31
    Avoid hugging territory in boat pathfinding
  • Issue#17platz1de2024-10-06 21:27
    Avoid hugging territory in boat pathfinding
  • Issue comment#18Riprefro542024-09-29 02:42
    Attacking causes target to lose 100 more troops
  • Issue comment#18platz1de2024-09-28 23:40
    Attacking causes target to lose 100 more troops
  • Issue comment#17platz1de2024-09-28 23:35
    Avoid hugging territory in boat pathfinding
  • Issue comment#14platz1de2024-09-28 23:34
    Improve boat pathfinding
  • Issue#14platz1de2024-09-28 23:17
    Improve boat pathfinding
  • Issue comment#18Riprefro542024-09-28 13:42
    Attacking causes target to lose 100 more troops
  • Issue#18Riprefro542024-09-28 13:41
    Attacking causes target to lose 100 more troops
  • Issue#17platz1de2024-09-26 20:54
    Avoid hugging territory in boat pathfinding
  • Issue#16platz1de2024-09-25 19:32
    White Screen Issue with Dark Reader Enabled
  • Issue comment#16ahmadjerjawi2024-09-15 16:58
    White Screen Issue with Dark Reader Enabled
  • Issue#16ahmadjerjawi2024-09-15 16:58
    White Screen Issue with Dark Reader Enabled
  • Issue comment#9theotherhades2024-07-14 11:12
    Dark mode support in themes
  • Issue comment#9Lominub442024-07-13 16:04
    Dark mode support in themes
  • Issue comment#13GDuath2024-07-13 13:14
    Updated UI Module display management, added Settings panel, added ingame clock
  • Pull request#12evanpelle2024-07-09 00:56
  • Pull request#12evanpelle2024-07-09 00:55
  • Issue comment#11evanpelle2024-07-09 00:09
    remove singletons
  • Pull request#11evanpelle2024-07-09 00:09
  • Issue comment#11theotherhades2024-07-08 23:34
    remove singletons

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 21 stars here means stars gained during the window, not the repo's star count.