This project implements a 2D game engine that based on C/C++ and targeted on Windows platform. The game engine implements physics system, timer system, memory allocation system, and user input system.
active 2023-08-28 → 2023-10-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 59 days from 2023-08-28 to 2023-10-25. Pushes: 25 total, peak 7 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| WaterFriend | 29 | 25 | 4 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#6WaterFriend2023-10-23 04:40
- Pull request#6WaterFriend2023-10-23 04:36
- Pull request#6WaterFriend2023-10-23 04:35
- Pull request#6WaterFriend2023-10-23 04:34
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.