active 2023-08-16 → 2024-05-16 (UTC)
Complete coverage26,376 / 26,376 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-17 (UTC)
Events
91
Pushes
71
Pull requests
1
Issues
10
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 275 days from 2023-08-16 to 2024-05-16. Pushes: 71 total, peak 8 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 10 total, peak 2 in a day. Comments: 9 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Weunbeatable | 90 | 71 | 1 | 9 |
| andthenwhat | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#7andthenwhat2024-05-16 14:49Unauthorized inclusion of Copyrighted Material
- Issue comment#4Weunbeatable2024-04-25 13:25Switching stances during a finisher breaks game
- Issue comment#5Weunbeatable2024-04-25 13:25Sometimes player clips through enemy on attacks
- Issue#5Weunbeatable2024-04-25 13:25Sometimes player clips through enemy on attacks
- Pull request#6Weunbeatable2024-04-25 13:23
- Issue#5Weunbeatable2024-01-20 16:29Sometimes player clips through enemy on attacks
- Issue#4Weunbeatable2024-01-20 07:46Switching stances during a finisher breaks game
- Issue comment#3Weunbeatable2023-12-09 08:12charge attacks feel terrible
- Issue#3Weunbeatable2023-12-09 08:12charge attacks feel terrible
- Issue#3Weunbeatable2023-12-09 08:07charge attacks feel terrible
- Issue#1Weunbeatable2023-10-17 18:49Wall Running bug
- Issue comment#1Weunbeatable2023-10-17 18:49Wall Running bug
- Issue comment#2Weunbeatable2023-09-07 13:23Damage animations
- Issue#2Weunbeatable2023-09-07 13:23Damage animations
- Issue#2Weunbeatable2023-08-16 19:12Damage animations
- Issue comment#1Weunbeatable2023-08-16 19:10Wall Running bug
- Issue#1Weunbeatable2023-08-16 19:08Wall Running bug
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.