Simulator environments and games in Godot
active 2025-07-10 → 2025-10-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 107 days from 2025-07-10 to 2025-10-24. Pushes: 67 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 2 in a day. Comments: 41 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| felixchenier | 47 | 21 | 0 | 21 |
| Korn6666 | 44 | 24 | 0 | 20 |
| ThibaudPrad | 9 | 9 | 0 | 0 |
| mobilitesportadapte | 3 | 3 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#21felixchenier2025-10-24 20:30Street corner: Pedestrians float above ground when stopped
- Issue comment#17Korn66662025-09-12 16:52New game : obstacle avoidance
- Issue comment#17felixchenier2025-09-12 16:25New game : obstacle avoidance
- Issue comment#16Korn66662025-09-12 15:41Wheelchair rolling sound associated to surface
- Issue comment#17felixchenier2025-09-12 15:33New game : obstacle avoidance
- Issue comment#6Korn66662025-09-11 17:31Develop a street corner that is realistic in dimensions, slopes, etc.
- Issue comment#14felixchenier2025-09-10 16:28Head tracking
- Issue comment#13Korn66662025-09-10 16:27Game UI appears on the control screen instead of the game screen
- Issue#14felixchenier2025-09-10 16:25Head tracking
- Issue comment#13felixchenier2025-09-10 16:20Game UI appears on the control screen instead of the game screen
- Issue comment#12felixchenier2025-09-10 15:36Pedestrians and cars are higher than the ground
- Issue#12felixchenier2025-09-10 15:36Pedestrians and cars are higher than the ground
- Issue comment#12Korn66662025-09-09 19:41Pedestrians and cars are higher than the ground
- Issue comment#12felixchenier2025-09-09 16:22Pedestrians and cars are higher than the ground
- Issue comment#12Korn66662025-09-09 16:14Pedestrians and cars are higher than the ground
- Issue comment#12felixchenier2025-09-09 14:06Pedestrians feet are lower than the ground
- Issue comment#5felixchenier2025-09-08 15:00Unify the experience on simulator and with keyboard
- Issue comment#5Korn66662025-09-04 22:46Unify the experience on simulator and with keyboard
- Issue#11felixchenier2025-09-04 19:52Collisions and resistance changes are not registered anymore
- Issue comment#11Korn66662025-09-04 19:21Collisions and resistance changes are not registered anymore
- Issue comment#5felixchenier2025-09-04 19:11Unify the experience on simulator and with keyboard
- Issue comment#11felixchenier2025-09-04 19:01Collisions and resistance changes are not registered anymore
- Issue comment#11Korn66662025-09-04 15:10Collisions and resistance changes are not registered anymore
- Issue comment#5Korn66662025-09-03 18:42Unify the experience on simulator and with keyboard
- Issue comment#9Korn66662025-09-02 20:53Develop a traffic light for pedestrians (hand/ped)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.