This is a project using my own 2d game engine and Perlin noise library. It is for generating terrain and using it in your own project or just to have some fun with to see what you can do with Perlin noise.
active 2023-08-24 → 2024-05-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 277 days from 2023-08-24 to 2024-05-26. Pushes: 9 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| WiemeJarne | 9 | 9 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.