An extention of the popular eso-Lang BrainFuck, which impliments object orriented design parterns, along with proper i/o. There is a possiblity of me making openGL bindsings for it and a standard library as well.
active 2023-09-10 → 2023-09-14 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 5 days from 2023-09-10 to 2023-09-14. Pushes: 39 total, peak 14 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| WinterAtne | 42 | 39 | 3 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#2WinterAtne2023-09-14 02:18
- Pull request#2WinterAtne2023-09-14 02:18
- Pull request#1WinterAtne2023-09-10 12:14
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.