The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
active 2023-11-27 → 2024-01-16 (UTC)
Complete coverage26,398 / 26,398 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-18 (UTC)
Events
14
Pushes
3
Pull requests
6
Issues
0
Stars
0
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 51 days from 2023-11-27 to 2024-01-16. Pushes: 3 total, peak 1 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| lamlnt | 5 | 1 | 3 | 0 |
| nguyenphuc08 | 3 | 1 | 2 | 0 |
| hoangst-wolffun | 2 | 1 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Releaselamlnt2024-01-16 04:07follow-up release
- Pull request#3nguyenphuc082024-01-16 03:30
- Pull request#3lamlnt2024-01-16 03:28
- Pull request#2hoangst-wolffun2024-01-03 09:58
- Pull request#1lamlnt2023-12-22 09:00
- Pull request#2lamlnt2023-12-22 08:56
- Pull request#1nguyenphuc082023-12-22 08:42
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.