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active 2023-08-182026-08-08 (UTC)

Complete coverage26,419 / 26,419 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
92
Pushes
55
Pull requests
0
Issues
7
Stars
4
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1087 days from 2023-08-18 to 2026-08-08. Pushes: 55 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 7 total, peak 1 in a day. Comments: 16 total, peak 2 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
XFactHD7055011
Chaos026004
T0RNATO1000
lord-Vampirion-Tech1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#9lord-Vampirion-Tech2026-02-10 19:02
    More block options!!!
  • Issue comment#8XFactHD2025-11-28 22:10
    Add the ability to view the GUI rendering item atlas
  • Issue comment#6XFactHD2025-07-14 08:37
    crash on 1.21.4 neoforge
  • Issue#5XFactHD2025-01-13 03:16
    Export atlas data file
  • Issue comment#5XFactHD2025-01-13 03:16
    Export atlas data file
  • Issue#5T0RNATO2025-01-07 13:15
    Export atlas data file
  • Issue comment#3XFactHD2024-01-11 22:27
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue#3XFactHD2024-01-11 22:27
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue comment#4Chaos022023-12-27 17:33
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#4XFactHD2023-11-19 23:07
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#2XFactHD2023-11-19 22:44
    Fabric Support
  • Issue#2XFactHD2023-11-19 22:44
    Fabric Support
  • Issue comment#4XFactHD2023-09-03 14:23
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#4Chaos022023-09-02 22:58
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue#4XFactHD2023-08-31 12:56
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#4XFactHD2023-08-29 19:12
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#3Chaos022023-08-28 16:08
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue#4Chaos022023-08-28 16:05
    Displaying free pixel count (or dimensions of available space) in AtlasViewer view
  • Issue comment#3XFactHD2023-08-27 21:07
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue comment#3Chaos022023-08-27 16:00
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue comment#3XFactHD2023-08-24 15:02
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue comment#3XFactHD2023-08-19 15:17
    [1.18.2] Game hang when using 1x1 textures and opening AV
  • Issue#3Chaos022023-08-18 22:36
    [1.18.2] Game hang when using 1x1 textures and opening AV

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.