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XFuture0/Graphical-Rendering-For-Unity3D

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基于Unity引擎的图形化渲染配合GPUinstaning渲染优化

active 2026-05-012026-06-15 (UTC)

Partial coverage20,520 / 26,276 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
26
Pushes
21
Pull requests
0
Issues
3
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 46 days from 2026-05-01 to 2026-06-15. Pushes: 21 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
XFuture0222101
ArnoldRedman3000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10XFuture02026-06-07 16:10
    🟡大量拼写错误降低代码可维护性
  • Issue#14ArnoldRedman2026-05-06 10:10
    🟡BagDataController.Update() 每帧同步背包数据,性能浪费
  • Issue#9ArnoldRedman2026-05-06 10:08
    🟠StartGameCanvs 和 SeedSlot 中 int.Parse() 无异常处理,输入非法字符游戏直接崩溃
  • Issue#8ArnoldRedman2026-05-06 10:08
    🟠GraphicsRayCast 硬编码数组容量 100,超出就数组越界

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.