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RimWorld mod that adds scenario parts that trigger after new maps are generated

active 2023-08-172023-08-30 (UTC)

Partial coverage20,508 / 26,264 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
10
Pushes
5
Pull requests
0
Issues
3
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 14 days from 2023-08-17 to 2023-08-30. Pushes: 5 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
XHawk878500

Recent activity

Latest issues, pull requests and releases

  • Issue#1XHawk872023-08-21 11:27
    Save/Load Bug
  • Issue#2XHawk872023-08-21 11:24
    Allow separate delay and repeat interval for create incident at map generation
  • Issue#1XHawk872023-08-21 11:22
    Save/Load Bug

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.