ECS multithreaded 3d game engine for physics, ai, animations, and graphics modeling tech
active 2024-04-07 → 2024-05-07 (UTC)
Complete coverage26,513 / 26,513 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
34
Pushes
22
Pull requests
5
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 31 days from 2024-04-07 to 2024-05-07. Pushes: 22 total, peak 14 in a day. Pull requests: 5 total, peak 5 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| XenSakura | 23 | 19 | 3 | 0 |
| miVimproved | 6 | 3 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#2miVimproved2024-05-07 21:50
- Pull request#3XenSakura2024-05-07 21:50
- Pull request#2miVimproved2024-05-07 21:11
- Pull request#1XenSakura2024-05-07 08:38
- Pull request#1XenSakura2024-05-07 08:38
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.