SuoraEngine is an open-source C++ Engine for building 3D real-time rendering Applications and interactive Content, especially Video Games.
active 2024-02-22 → 2026-01-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 685 days from 2024-02-22 to 2026-01-06. Pushes: 99 total, peak 7 in a day. Pull requests: 18 total, peak 4 in a day. Issues: 14 total, peak 4 in a day. Comments: 2 total, peak 1 in a day. Stars: 14 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| YanSchw | 133 | 99 | 18 | 2 |
Recent activity
Latest issues, pull requests and releases
- Pull request#27YanSchw2024-12-14 11:55
- Issue comment#27YanSchw2024-12-14 11:55Added Premake5 options for MacOS and Linux
- Pull request#27YanSchw2024-11-20 23:52
- Pull request#26YanSchw2024-11-20 20:09
- Pull request#26YanSchw2024-11-20 19:51
- Issue#25YanSchw2024-08-02 17:39Fix Engine Path being stored in ProjectSettings
- Issue#24YanSchw2024-08-02 14:41Remove static NativeClassIDs for C++ reflected classes
- Issue#23YanSchw2024-08-02 14:35Refactor WindowsPlatform Code into its own Module
- Issue#22YanSchw2024-08-02 14:35Refactor OpenGL Code into its own Module
- Issue#19YanSchw2024-08-01 22:40Make StringUtil::SplitString() return Array<T> instead of std::vector<T>
- Pull request#21YanSchw2024-08-01 22:40
- ReleaseYanSchw2024-07-17 22:16Suora Engine 0.11.0
- Pull request#20YanSchw2024-07-17 21:02
- Pull request#20YanSchw2024-07-17 19:00
- Issue#19YanSchw2024-07-04 23:34Make StringUtil::SplitString() return Array<T> instead of std::vector<T>
- Pull request#18YanSchw2024-07-04 23:17
- Pull request#17YanSchw2024-07-04 23:16
- Pull request#18YanSchw2024-07-04 23:03
- Pull request#17YanSchw2024-07-04 23:03
- Issue comment#16YanSchw2024-07-03 14:33Replace GameInstance with GameModules
- Issue#16YanSchw2024-07-03 14:33Replace GameInstance with GameModules
- Issue#16YanSchw2024-07-03 13:39Replace GameInstance with GameModules
- Issue#15YanSchw2024-06-12 14:41Add a proper color picker
- Issue#12YanSchw2024-06-08 22:58Newly created ChildNodes should be centered to their Parent instead of the World origin
- Pull request#14YanSchw2024-06-08 22:58
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 14 stars here means stars gained during the window, not the repo's star count.