active 2023-08-15 → 2024-01-14 (UTC)
Partial coverage20,502 / 26,258 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
829
Pushes
2
Pull requests
0
Issues
308
Stars
10
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 153 days from 2023-08-15 to 2024-01-14. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 308 total, peak 10 in a day. Comments: 509 total, peak 24 in a day. Stars: 10 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| rwkay | 43 | 0 | 0 | 26 |
| gnysek | 40 | 0 | 0 | 32 |
| Gamer-XP | 35 | 0 | 0 | 28 |
| BackYard321 | 30 | 0 | 0 | 24 |
| tinkerer-red | 29 | 0 | 0 | 16 |
| iampremo | 25 | 2 | 0 | 4 |
| mistletoe | 24 | 0 | 0 | 22 |
| stuckie | 23 | 0 | 0 | 13 |
| jackerley | 22 | 0 | 0 | 13 |
| yoshikins | 21 | 0 | 0 | 16 |
| KormexGit | 19 | 0 | 0 | 11 |
| AtlaStar | 18 | 0 | 0 | 17 |
| Alphish | 17 | 0 | 0 | 16 |
| DragoniteSpam | 16 | 0 | 0 | 9 |
| Totobal5 | 14 | 0 | 0 | 13 |
| shdwcat | 13 | 0 | 0 | 5 |
| zzhamzz | 13 | 0 | 0 | 9 |
| tabularelf | 12 | 0 | 0 | 11 |
| Hyomoto | 10 | 0 | 0 | 4 |
| LeonardoCunhaGitHub | 10 | 0 | 0 | 10 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#361L-Clouds2024-01-10 02:18Ability to change room editors backdrop color
- Issue comment#277L-Clouds2024-01-10 02:08In-Game: Implement ability to tell if currently running on a Steam Deck
- Issue comment#786Alphish2024-01-09 11:30GML Animation Curves: No function to check if an animation curve exists
- Issue comment#1526yevhenii-sir2024-01-07 19:16Allow Box2D Raycasts, finally.
- Issue comment#1598Gamer-XP2024-01-06 11:53Automatic Game Version Numbering
- Issue comment#1598Callsign542024-01-06 11:50Automatic Game Version Numbering
- Issue comment#1597KormexGit2024-01-06 00:54Sequence objects have collision mask throughout entire sequence.
- Issue comment#1599Vethergen2024-01-05 18:19ROOM EDITOR FEATURES
- Issue comment#581pkraif2024-01-05 12:16Surface depth buffer access.
- Issue#1600DaveInDev2024-01-05 10:45IDE / script editor : "unfold all regions" should keep the current cursor in sight.
- Issue comment#1221DaveInDev2024-01-05 10:20Resize Window event
- Issue comment#1599jackerley2024-01-05 09:46ROOM EDITOR FEATURES
- Issue#1599jackerley2024-01-05 09:46ROOM EDITOR FEATURES
- Issue#1595iampremo2024-01-05 09:44Manual input of handle coordinates for animation curves that have handles
- Issue comment#1595iampremo2024-01-05 09:44Manual input of handle coordinates for animation curves that have handles
- Issue#368iampremo2024-01-05 09:43Bezier Curve Option for Paths (with handles)
- Issue#368iampremo2024-01-05 09:43Bezier Curve Option for Paths (with handles)
- Issue comment#1594jackerley2024-01-05 09:38Make "window resize" event work under desktop platforms
- Issue#1594jackerley2024-01-05 09:38Make "window resize" event work under desktop platforms
- Issue comment#1598Gamer-XP2024-01-05 08:41Automatic Game Version Numbering
- Issue comment#31BackYard3212024-01-05 05:15In Game: Make "with" statement work with arrays
- Issue comment#1598WangleLine2024-01-05 05:07Automatic Game Version Numbering
- Issue comment#31mistletoe2024-01-05 02:01In Game: Make "with" statement work with arrays
- Issue comment#1335FredyJabe2024-01-05 01:53A way to create or swap sprites on tileset
- Issue#1599Vethergen2024-01-04 20:22ROOM EDITOR FEATURES
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.