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YoYoGames/GameMaker-Feature-Requests

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active 2023-08-152024-01-14 (UTC)

Partial coverage20,502 / 26,258 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
829
Pushes
2
Pull requests
0
Issues
308
Stars
10
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 153 days from 2023-08-15 to 2024-01-14. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 308 total, peak 10 in a day. Comments: 509 total, peak 24 in a day. Stars: 10 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
rwkay430026
gnysek400032
Gamer-XP350028
BackYard321300024
tinkerer-red290016
iampremo25204
mistletoe240022
stuckie230013
jackerley220013
yoshikins210016
KormexGit190011
AtlaStar180017
Alphish170016
DragoniteSpam16009
Totobal5140013
shdwcat13005
zzhamzz13009
tabularelf120011
Hyomoto10004
LeonardoCunhaGitHub100010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#361L-Clouds2024-01-10 02:18
    Ability to change room editors backdrop color
  • Issue comment#277L-Clouds2024-01-10 02:08
    In-Game: Implement ability to tell if currently running on a Steam Deck
  • Issue comment#786Alphish2024-01-09 11:30
    GML Animation Curves: No function to check if an animation curve exists
  • Issue comment#1526yevhenii-sir2024-01-07 19:16
    Allow Box2D Raycasts, finally.
  • Issue comment#1598Gamer-XP2024-01-06 11:53
    Automatic Game Version Numbering
  • Issue comment#1598Callsign542024-01-06 11:50
    Automatic Game Version Numbering
  • Issue comment#1597KormexGit2024-01-06 00:54
    Sequence objects have collision mask throughout entire sequence.
  • Issue comment#1599Vethergen2024-01-05 18:19
    ROOM EDITOR FEATURES
  • Issue comment#581pkraif2024-01-05 12:16
    Surface depth buffer access.
  • Issue#1600DaveInDev2024-01-05 10:45
    IDE / script editor : "unfold all regions" should keep the current cursor in sight.
  • Issue comment#1221DaveInDev2024-01-05 10:20
    Resize Window event
  • Issue comment#1599jackerley2024-01-05 09:46
    ROOM EDITOR FEATURES
  • Issue#1599jackerley2024-01-05 09:46
    ROOM EDITOR FEATURES
  • Issue#1595iampremo2024-01-05 09:44
    Manual input of handle coordinates for animation curves that have handles
  • Issue comment#1595iampremo2024-01-05 09:44
    Manual input of handle coordinates for animation curves that have handles
  • Issue#368iampremo2024-01-05 09:43
    Bezier Curve Option for Paths (with handles)
  • Issue#368iampremo2024-01-05 09:43
    Bezier Curve Option for Paths (with handles)
  • Issue comment#1594jackerley2024-01-05 09:38
    Make "window resize" event work under desktop platforms
  • Issue#1594jackerley2024-01-05 09:38
    Make "window resize" event work under desktop platforms
  • Issue comment#1598Gamer-XP2024-01-05 08:41
    Automatic Game Version Numbering
  • Issue comment#31BackYard3212024-01-05 05:15
    In Game: Make "with" statement work with arrays
  • Issue comment#1598WangleLine2024-01-05 05:07
    Automatic Game Version Numbering
  • Issue comment#31mistletoe2024-01-05 02:01
    In Game: Make "with" statement work with arrays
  • Issue comment#1335FredyJabe2024-01-05 01:53
    A way to create or swap sprites on tileset
  • Issue#1599Vethergen2024-01-04 20:22
    ROOM EDITOR FEATURES

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.