Simple server-sided execution from a Backend to a ROBLOX game
active 2024-03-11 → 2024-04-26 (UTC)
Complete coverage26,649 / 26,649 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-29 (UTC)
Events
51
Pushes
38
Pull requests
0
Issues
2
Stars
6
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 47 days from 2024-03-11 to 2024-04-26. Pushes: 38 total, peak 16 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 6 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Yxild | 41 | 38 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#2Yxild2024-03-12 09:00When disconnect handler is called it breaks on "array (server)".
- Issue#2Yxild2024-03-12 09:00When disconnect handler is called it breaks on "array (server)".
- Issue#1Yxild2024-03-11 10:12No actual way to identify who is in a server based on the gameId or jobId
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.