Skip to content

Simple server-sided execution from a Backend to a ROBLOX game

active 2024-03-112024-04-26 (UTC)

Complete coverage26,649 / 26,649 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
51
Pushes
38
Pull requests
0
Issues
2
Stars
6
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 47 days from 2024-03-11 to 2024-04-26. Pushes: 38 total, peak 16 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Yxild413801

Recent activity

Latest issues, pull requests and releases

  • Issue comment#2Yxild2024-03-12 09:00
    When disconnect handler is called it breaks on "array (server)".
  • Issue#2Yxild2024-03-12 09:00
    When disconnect handler is called it breaks on "array (server)".
  • Issue#1Yxild2024-03-11 10:12
    No actual way to identify who is in a server based on the gameId or jobId

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.