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A library to draw pixels in bevy

active 2023-08-202025-11-24 (UTC)

Complete coverage26,413 / 26,413 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
127
Pushes
15
Pull requests
13
Issues
12
Stars
30
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 828 days from 2023-08-20 to 2025-11-24. Pushes: 15 total, peak 3 in a day. Pull requests: 13 total, peak 2 in a day. Issues: 12 total, peak 2 in a day. Comments: 34 total, peak 6 in a day. Stars: 30 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Zheoni4115516
Kirgnition8004
twe4ked7024
crillon6023
zanciks4003
fwolfst4013
gordlea2020
KingBright2001
ecrax1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#23twe4ked2025-06-06 01:55
  • Pull request#22twe4ked2025-06-06 01:44
  • Issue#21Zheoni2025-01-07 00:54
    Update to `bevy` `0.15`
  • Issue comment#13fwolfst2025-01-06 10:31
    fill_egui example not working
  • Pull request#20fwolfst2025-01-06 10:29
  • Issue comment#13fwolfst2025-01-06 09:53
    fill_egui example not working
  • Issue comment#13Zheoni2025-01-05 22:30
    fill_egui example not working
  • Issue comment#13fwolfst2025-01-05 15:46
    fill_egui example not working
  • ReleaseZheoni2024-11-18 17:54
    v0.8.2
  • Issue comment#19Zheoni2024-11-18 17:50
    Upgrade bevy_egui to 0.30
  • Pull request#19Zheoni2024-11-18 17:50
  • Pull request#19ecrax2024-11-18 13:38
  • ReleaseZheoni2024-09-19 19:51
    v0.8.1
  • Issue comment#18Zheoni2024-09-19 19:49
    Upgrade bevy_egui to 0.29
  • Pull request#18Zheoni2024-09-19 19:49
  • ReleaseZheoni2024-07-16 16:15
    v0.8.0
  • ReleaseZheoni2024-05-09 19:37
    v0.7.2
  • Pull request#17Zheoni2024-05-09 19:32
  • Issue comment#17Zheoni2024-05-09 19:32
    Upgrade bevy_egui to 0.27
  • Pull request#17gordlea2024-05-09 14:51
  • Issue comment#16KingBright2024-04-26 03:05
    Can I get the texture from a shader and draw it on the screen with egui?
  • Issue comment#16Zheoni2024-04-25 21:08
    Can I get the texture from a shader and draw it on the screen with egui?
  • Issue#16KingBright2024-04-25 10:10
    Can I get the texture from a shader and draw it on the screen with egui?
  • ReleaseZheoni2024-04-11 16:22
    v0.7.1
  • Issue comment#15Zheoni2024-04-11 16:12
    Upgrade bevy_egui to 0.26

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 30 stars here means stars gained during the window, not the repo's star count.