active 2023-08-28 → 2024-07-08 (UTC)
Complete coverage26,332 / 26,332 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-16 (UTC)
Events
308
Pushes
119
Pull requests
10
Issues
133
Stars
3
Forks
3
Activity over time
Daily event counts in the loaded window
Line chart, 316 days from 2023-08-28 to 2024-07-08. Pushes: 119 total, peak 8 in a day. Pull requests: 10 total, peak 3 in a day. Issues: 133 total, peak 9 in a day. Comments: 33 total, peak 9 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ZikkeyLS | 282 | 119 | 5 | 22 |
| coderabbitai[bot] | 13 | 0 | 0 | 11 |
| Cospero | 4 | 0 | 4 | 0 |
| Ciplenock | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#22ZikkeyLS2024-06-18 16:35BEngineCore: Textures uses too much memory
- Issue#83ZikkeyLS2024-06-03 23:59BEngineCore: Refactor Assets
- Issue#82ZikkeyLS2024-06-02 12:10BEngineCore: Add global/local position/rotation/scale
- Issue#81ZikkeyLS2024-06-02 12:05BEngineCore: Fix model reading from archive
- Issue#81ZikkeyLS2024-05-28 22:16BEngineCore: Fix model reading from archive
- Issue#80ZikkeyLS2024-05-26 11:09BEngineCore: Implement Server-Client logic
- Issue#79ZikkeyLS2024-05-19 23:24BEngineEditor: Drag And Drop files from explorer and archieves
- Issue#78ZikkeyLS2024-05-19 23:24BEngineEditor: Update Asset Context after rename
- Issue#67ZikkeyLS2024-05-12 11:59BEngineCore: Remove OnEditor events and just add [RunInEditor] attribute
- Issue#69ZikkeyLS2024-05-11 23:30BEngineEditor: Editor Camera Gimbal Locks
- Issue#71ZikkeyLS2024-05-10 10:20BEngineEditor: Change Camera functional to pre-show in editor before run
- Issue#75ZikkeyLS2024-05-09 23:07BEngineEditor: Pack Engine data with assets on build
- Issue#74ZikkeyLS2024-05-09 23:07BEngineCore: Implement Shader as Asset
- Issue#73ZikkeyLS2024-05-09 23:06BEngineCore: Build Configurations
- Pull request#76ZikkeyLS2024-05-09 23:06
- Issue comment#76ZikkeyLS2024-05-07 11:59feat(Editor, Core): Build Configuration
- Issue#77ZikkeyLS2024-05-07 11:59BEngineCore: Implement Image as Asset
- Issue#72ZikkeyLS2024-05-05 20:04BEngineCore: Runtime can't load PhysX dll properly
- Issue comment#72ZikkeyLS2024-05-05 20:04BEngineCore: Runtime can't load PhysX dll properly
- Issue comment#76coderabbitai[bot]2024-05-05 14:28feat(Editor, Core): Build Configuration
- Pull request#76Cospero2024-05-05 14:28
- Issue#75ZikkeyLS2024-05-03 05:20BEngineEditor: Pack Engine data with assets on build
- Issue#74ZikkeyLS2024-05-03 05:18BEngineCore: Implement Shader as Asset
- Issue#15ZikkeyLS2024-05-02 21:40BEngineCore: Packer
- Issue#73ZikkeyLS2024-05-02 21:39BEngineCore: Runtime Configurations
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.