E.G.O 장비의 액티브 스킬 추가를 관리하는 기반모드 , Basemod that manages the addition of active skills to E.G.O equipment , Basemod that manages the addition of active skills to E.G.O equipment , Basemod that manages the addition of active skills to E.G.O equipment ,
active 2024-05-31 → 2024-12-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 189 days from 2024-05-31 to 2024-12-05. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 1 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| LobotomyBaseMod | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#1LobotomyBaseMod2024-05-31 11:48LMMCommentIssue_AutoGenerate
- Releaseabcdcode2024-05-31 02:47version-1
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.